Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules!
Hi fellow villains,
[b]v2.0 beta branch[/b] is up (select "[b]development[/b]" branch in steam game property)
Beta branch with a preview of the coming ELECTRICITY feature.
We've uploaded a new build than those who get access earlier from the steam forum link with bug fixes from your feedback, not yet listed here.
Guide to play a steam beta:
https://steamcommunity.com/app/290080/discussions/4/365163686066965426/
[b]DISCLAIMER[/b]: This has not been fully tested or polish. It's rough around the edge :)
[b]Give us your feedback[/b], so we can fix it before the official update release.
Feature
- Batteries, wood generators, treadmill generators, wires.
- Alarm and Presence sensors (to activate/deactivate alarm).
- Lightning rod. (to get electricity from thunder and protect your mansion)
- Mobile phone jammer.
- Electric door (close when powered by electricity).
- The impressive finger of evil!. A machine that gives you the power to generate lightning! You can zap victims, heroes or even your own minion to make them go faster.
- Some furniture now needs electricity. Candle needs to be light by your minion.
- Reduce the cost of things that need electricity.
- Custom map, configure a map to your will.
- Difficulty level, normal, hard very hard, so you can play casual, or scream all way.
Improvements
- Click on an item in the inventory select it and focus on it (finding weapon).
- Reduce game size (-80 mo download size).
- improved sound spatialization.
- Be able to reorder crafting queue.
- Be able to configure your minion IA (attack, defend, neutral)
- Be able to change sleep and fedd priorities.
Bugs fixed
- Bug: Achievement: killing a hero are not count correctly
ACHIEVEMENT_KILL_HEROES_LEVEL1.
- Bug Event, give brain, don’t come back.
- hypnotized people should still be able to be attacked by minions.
- Bug: dogs seem to be ignoring the fire hydrant Medium done Alexandre.
- Bug: if you have 2 rows of minion portraits, their portraits will cover the popup notifications on the screen.
- Bug: if you have enough minions to scroll down in the job board, the lowest minion is difficult to see coz they're covered by the menu graphics.
- Bug: heroes seem to have stopped spawning when I reached high suspicion. it says "villagers are aware of my murderous activities!" but no angry village mob is showing up, no heroes are showing up either.
- Bug: dr. frankenstein heal dart doesn't activate after successfully using it a few times. even after waiting a few days to recover stamina. dart still doesn't activate. dr. frankenstein just humps the targeted minion but nothing happens.
- Remove the evilium in gold storage containers.
hypnotized minions (ie : hypnotized by the vampire in vacation event) are taken out of roster, but - you can "hire" them again to stop the hypnosis, although they give everyone else the "saw a minion die" loyalty debuff.
- I'm still not getting the "kill virgin last" bonus, I only get the reward for "kill them when alone" bonus.
- Victims could see twice a trap from other room and get stuck.
- Dog barking sound doesn't stop.
- Bug TV bad cooldown
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27993755/f4b023825dd22549eaabdb21ba5a693bd7f2badd.gif[/img]