Bug Patch #4

MachiaVillain

Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules!

Dear fellow Villains, Again we want to thank you for continues support. It really is amazing to see that so many of you enjoy the game so much on a daily basis! We do our best to improve the game every day. We have a new update for you that addresses the following issues: - Save/Load bugs: 93% fixed. - Lab XP gain doesn't work when monster wears glasses. - Rotating walls work on non attracted victims. - Monsters with increased health from lab return to default health after sleeping in special bed. - Turret just shoots sometimes at nothing. - Achievements "all research done" and "100 days "not always trigger. - Turret not always reloading. - Some Heroes Attack victims. - Dogs have wrong sound when die. - Sarcophagus increases the max hp but shows a -1hp icon. - Fire Hydrant can be placed on the road. - Saving a file and name it with something with " K " it will activate fight stance. - Fire can't be extinguished after a tv as been burned. Besides this, we have some exciting news for you! For the next big patch, that will be released end of july, we have planned a major content update that is all about electricity. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27993755/634d986f767e9d62f82f89d9ab9e01efd3284b07.png[/img] We will post more details about that next week. We said this before, but if you find a bug, we would appreciate it if you could click on "Send Feedback" (bottom right) and add a short description. It will send us useful game data and it will help us fix them, thank you! As always, we thank you so much for your support, feedback and patience! Alex & Zimra