Beyond v1.3

Foxcrate

In this casual delivery roguelite game, you are the newest employee of Foxcrate, and must deliver all the packages on time, with an increasing number of packages and extra difficulties added each day.

Now that v1.3 is live (fixing a few bugs and adding some achievements), I'm looking forward to future updates. I have several items planned over time: [list] [*]Adding two more playable characters [*]Adding more customers (ideally I'd like to have at least 24 total, so that eventually each daily delivery can have a unique customer) [*]Adding more daily extra options [/list] But what I would like to know from people who play the game: which of the following would you like to see prioritized in the future? (Bear in mind, some of these I don't actually have planned; they're currently just being considered.) [list] [*]The things I mentioned above [*]Other game challenges/modifications to allow for harder playthroughs [*]Some kind of story/career mode (separate from the normal roguelite mode) [/list] Let me know in the comments!