"Ball of Death" update now LIVe

9-Bit Armies: A Bit Too Far

Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern military, build bases, unlock units, and attack in all-out war. Engage on land, sea and air in over two dozen missions, online skirmishes, or co-op. Easy to learn, a challenge to master.

[img]https://i.postimg.cc/HLWxP7R8/Game-Update-Ball-of-Death.png[/img] [h3]New Music[/h3] New music from Frank Klepacki, expanding the soundtrack with two new tracks: - Ball of Death - Mysterious Portals [h3]General[/h3] - Game now supports subtitles for German, Italian, French, and Spanish. - Chat window and options only appear in multiplayer games. - New superweapon icons for all factions. - Shipyards can now repair ships in a radius around the structure when not under attack. - Updated the selected unit icons in the lower left tray to be more high-rez. [h3]Modding[/h3] - Map Editor Update: - Changed how copy brushes copied spawnable objects [h3]AI[/h3] - AI (Overlord) now utilizes the Paracannon. - Fixed crash caused with AI using Infiltrators while in multiplayer. - General AI improvements based on player feedback [h3]Fixes[/h3] - Fixed Duplicate Resource Node on Shamrock Shores Map. - Fixed some incorrect translations for Objective #3 on Campaign mission #9. - Improved destruction for some buildings and optimized model & textures. - Fixed an issue that would impact saving and loading of the campaign game. - Fix UI issue for APD turret not displaying its anti-everything graphic in the tooltip. - Fix for torpedoes tilting upward when approaching shipyard. - Fixed broken/missing death sound effect for Overlords Artillery. - Fixed issue where exiting the campaign would result in a change in screen resolution.