Backpack Battles Patch 0.7.4

Backpack Battles

A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.

[h3]Hi everyone,[/h3] The weekly BPB patch is here! Last week, we made an experimental change: In the subclass round, a lost try is restored. We made a poll on our Discord server, and the result was very clear - you liked the change, so it stays! For this week, we are adding two new recipes. Rangers can now craft [b]Belladonna's Whisper[/b] and Reapers can brew a [b]Strong Demonic Flask[/b]! [img]{STEAM_CLAN_IMAGE}/44182194/e8af1c2eb5fd453b4e52060981c90b2cdc0fa990.png[/img] Another thing we're very excited about is a new music track our friend FaRu made, you can now hear it in the shop when you're in Survival mode! It's the first BPB OST track and we love it very much 🎵💜 Please check out [url=https://www.youtube.com/@faru-music]FaRu's other work[/url]! As always we have some balancing adjustments & fixes, check them out in the changelog below or ingame! [h3]Joining the community[/h3] Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr Also check out the [url=https://backpackbattles.wiki.gg/]new wiki[/url], maintained by some awesome community members! ♥ [h3]Patch notes for 0.7.4[/h3] [list] [*] NEW RECIPE: Belladonna’s Whisper [*] NEW RECIPE: Strong Demonic Flask [*] Added a new track for survival made by Fabian Ruch for BPB! [/list] [b]Balance:[/b] [list] [*] Death Scythe: now gains 50% crit chance when opponent reaches 35 poison [*] Bow and Arrow: Stamina usage 1 -> 1.5 [*] Fortuna’s Grace: Stamina usage 1 -> 1.5 [*] Tusk Piercer: Stamina usage 1 -> 1.5. Damage +1 [*] Mana Orb: Mana generation chance 66.6% -> 50% chance, Mana used 33 -> 30, buffs gained 15 -> 12, random buffs no longer can be Mana [*] Piggybank: Reduced numbers of affected slots by 2 [*] Ruby Chonk: Damage +2 [*] Bloody Dagger: Heal +1 [*] Platinum Customer Card: Unique chance bonus +4% -> 6% [*] Lump Coal (Armor): Block +1 [*] Fancy Fencing Rapier: Cooldown 1.5s -> 1.8s, scaling damage +2 -> +3 [*] Protective Purse: Block 4 -> 5 [*] Pandamonium: Damage +1 [*] Eggscalibur: Damage +1 [/list] [b]Fixes:[/b] [list] [*] Fixed a crash related to Present [*] Survival bonus no longer gets applied when falling to 0 tries on the last round [*] Fixed a rare crash related to buying cards [*] Fixed items being lockable through the combat end screen without hiding it [/list] [b]Other:[/b] [list] [*] Added lowpass filter to BGM when the game is in a menu [*] Added particles to Death Scythe [/list]