Backpack Battles Patch 0.6.4

Backpack Battles

A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.

[h3]Hey everyone,[/h3] Version 0.6.4 of the Backpack Battles demo is here! It adds a crafted item, the [b]Cap of Discomfort[/b]. I'm sure you'll figure out the recipe! We are also buffing many items, such as the Blood Amulet. It now gives maximum health, which is a completely new effect - so we'll see how it affects the game. Another one is the Deck of Cards: When you buy it, a Playing Card will be offered in its place. In this version, we also fix a lot of smaller issues like the Start Backpack Battle button being clicked through items stacked in the storage, and many things related to recipes. Please let us know any bugs you find related to these changes. We hope we can further increase the build variety with this version. Please remember that we do these balancing/content patches weekly and the game is far from finished. We also have some big announcements soon! Have fun! - Doro & Mario [h3]Joining the community[/h3] Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr [h3]Patch notes for 0.6.4[/h3] [list] [*] NEW RECIPE: Cap of Discomfort [/list] [b]Balance:[/b] [list] [*] Blood Amulet: Now additionally gives +20 max health start of battle [*] After buying Deck of Cards, one card is offered instantly in its spot [*] Poison Ivy: Inflicts 2 Poison per Spike now. Poison threshold: 13 -> 19. Poison when reaching threshold: 5 [*] Broom: Removed Mana requirement [*] Box of Riches: Cost 6g -> 5g [*] Tusk Piercer: Damage +2 [*] Ripsaw Blade: Cooldown 1.7s -> 1.8s [*] Shovel: Cooldown 2.2s -> 2.4s, stamina cost 1.5 -> 1.7 [*] Pan: Cooldown 2.1s -> 2.2s [*] Hammer: Damage +1 [*] Leather Armor: Now resists 3 debuffs [*] Pineapple: Cost 8g -> 7g [*] Lump of Coal (Armor): Block generation 5 -> 6 [/list] [b]Fixes:[/b] [list] [*] Fixed crafting item labels appearing when they should not [*] Fixed multiple items being reserved with the same click [*] Fixed spawning way too many falling items when quickly switching to title screen and back [*] Shaders are now precompiled to prevent stutters [*] Start Battle button is now disabled when an item is in front [/list] [b]Other:[/b] [list] [*] Items now prefer to participate in started recipes over starting new ones [*] Items now light up when they affect the hovered item (before they only did when dragging an item) [*] Added round countdown to survival mode (shown after battle) [*] Moved reroll rope out of the storage area [/list]