Backpack Battles Patch 0.7.3

Backpack Battles

A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.

[h3]Hi everyone,[/h3] Hope your first week in 2024 has been good! We have another experiment this week: You will now receive [b]1 extra try before round 8[/b] (the subclass round). Play around with it, at the end of the week, there will be a poll on Discord to check back with you! With this week's update, we're also replacing the Book of Light with the [b]Glowing Crown[/b] - and we've added a new recipe, the [b]Holy Spear[/b]. [img]{STEAM_CLAN_IMAGE}/44182194/59898d1cc0ce8cf9fd976b6e9e350c1cdd9e1b26.png[/img] There are also quite a few [b]item reworks[/b] and balancing adjustments, check them out in the changelog below or in-game! [h3]Joining the community[/h3] Found a bug? Want to share fanart or BPB content? Or just like to talk to other players about the game? Join our Discord server here: https://discord.gg/sbEkqeUKNr Also check out the [url=https://backpackbattles.wiki.gg/]new wiki[/url], maintained by some awesome community members! ♥ [h3]Patch notes for 0.7.3[/h3] [list] [*] NEW RECIPE: Holy Spear [*] “Book of Light” is now the “Glowing Crown” with basically the same effect. The Book will come back later as another Item. [/list] [b]Balance:[/b] [list] [*] You now regain 1 try at round 8 [*] Reworked Ranger Bag: Now gives 10% crit + 3% per Luck [*] Piggy Bank now additionally increased max HP for each adjacent “Start of Battle” effect item [*] Whetstone, Hero Sword, Hero Long Sword, Falcon Blade, Crossblades, Gloves of Haste are now "Start of Battle" effects [*] Reworked Mana Potion: now gives 15 max HP instead of Luck, triggers when using Mana OR falling below 50% HP [*] Mana Orb: Added effect: Use 33 Mana to gain 15 random buffs [*] Platinum Customer Card: Reflect 1 -> 2, Unique Chance: 3% -> 4% [*] Book of Light: Is now Glowing Crown that has one socket. Heal 6 -> 5 [*] Darkest Lotus: Mana/Buff removal 2 -> 3, price 7g -> 8g [*] Bloodthorne: Stamina cost 1.5 -> 1.8 [*] Ruby Chonk: Damage +2 [*] Fancy Fencing Rapier: Cooldown 1.6s -> 1.5s [*] Impractically Large Greatsword: Empower threshold 6 -> 5 [*] Poison Dagger: Cooldown 3.5s -> 3.0s [*] Bloody Dagger: Cooldown 3.5s -> 3.0s. Vampirism generation +1, bonus heal 2 -> 3 [*] Broom: Stamina usage 1.5 -> 1.2 [/list] [b]Fixes:[/b] [list] [*] Uniques can now drop in subclass round (after subclass was chosen) [*] Fixed a crash where items could be picked up during crafting [*] Fixed items that were pushed aside not starting recipes when they should [*] Fixed a crash when opening recipe book from title screen with a non-available class selected [/list] [b]Other:[/b] [list] [*] The new community wiki is now linked on the title screen! [/list]