April Monthly Wrap Up 🌊

Ecosystem

Create virtual lifeforms whose development is shaped by a deep simulation of evolution. Guide them as they fight, mate, and adapt to the environment you have built. All the creatures in the trailer evolved on their own in the game!

Hey everyone! April was a big month for Ecosystem, so we thought we'd share a monthly round-up of everything we got up to in case you missed anything. [img]{STEAM_CLAN_IMAGE}/35860517/f8bb6a36bb11bc4773a06c55d8de48bc41fe1f6d.png[/img] [b]The Big Behaviour Update[/b] After an extended open beta, the Behaviour Update launched for all players last month, and was jam-packed with new features for your ecosystem. From building nests, swimming in schools, and even [i]singing[/i], this update introduced a range of new behavioural features for your creatures to fulfill their individual needs. Plus, we added [b]bioluminescence[/b]! If you haven't updated your game yet, you know what to do... Read the full patch notes [url=https://store.steampowered.com/news/app/1133120/view/4209252160976023355?l=english]here[/url]. [b]Earth Appreciation Festival and WASD London[/b] Ecosystem also took part in two events in April: Earth Appreciation Festival 2024, where we donated a portion of our profits to [url=https://oceanconservationtrust.org/]Ocean Conservation Trust[/url], and WASD in London, where the latest version of the game was available to play. That's everything we have for you this month, but as always, be sure to join our [url=https://discord.gg/RGCQtEC2Qg]Discord[/url] to chat all things Ecosystem, and follow us on [url=https://twitter.com/ecosystemgame]Twitter[/url] or [url=https://www.facebook.com/profile.php?id=61557614277559]Facebook[/url] for the latest news!