A desperate celestial mining engineer races against a vengeful hacker to save his friend, the only one who knows the way home. Survive the harsh conditions of a world riddled in conflict and uncover deep secrets best left buried light-years from Earth.
Hello there!
We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are:
[list]
[*] More AI updates to improve combat feel and enemy behavior
[*] Added more sound effects for sand beetles
[*] Updated prologue screen colors and the look of the planet/storms
[*] Updated main menu options to fade in a bit better
[*] Updated sound effects in main menu for different options
[*] Updated the look of the "bullets" in the game (particles last longer, trails are visible even when spamming, etc)
[*] Fixed audio filtering issues in several areas of the game (with helmet on/off, etc)
[*] Fixed some instructions to use the correct button mapping
[*] Updated player to throw "grenades" with left hand when power sledge is equipped
[*] Added more MQ narrative statements
[*] Fixed reverb handling in the game (added subtle reverb outdoors)
[*] Updated sky droid sounds
[/list]
We've also started implementing some basic control mapping support. Hope to have that available soon! :)
Thanks!
Larry and Mat