A desperate celestial mining engineer races against a vengeful hacker to save his friend, the only one who knows the way home. Survive the harsh conditions of a world riddled in conflict and uncover deep secrets best left buried light-years from Earth.
Hello there,
We've just pushed another update to the game that happens to include an improved skybox for the outdoor levels (night example here: [url=https://i.redd.it/jfjg0jux1i821.jpg]https://i.redd.it/jfjg0jux1i821.jpg[/url]). Here's the full patch notes:
[list]
[*] Added new outdoor skybox with improved lighting and atmosphere
[*] Added radiation storm with radiation damage
[*] Removed concept of time in game
[*] Fixed issues rendering smoke particles
[*] Added sticky bombs to levels
[*] Added smoke bombs to levels
[*] More updates to enemy AI, combat, and death events
[*] Fixed various enemy navigation issues
[*] Fixed colliders
[*] Fixed logo not disappearing in Main Menu
[*] Fixed errors picking up certain items
[*] Updated Storage and Laboratory level to use different wall texture colors
[*] Fixed text transmission layout
[*] Fixed green radio laser beam in Quadrant 8 to only show up when radio is fixed
[*] Fixed player location detection issues in the outdoor levels
[*] Added more nests to the game
[*] Updated nests to highlight in the investigation screen
[*] Fixed issue walking while in the Help Menu
[*] Fixed inconsistent controller navigation in Help Menu
[*] Removed ability to open Help Menu when dying
[*] More tweaks to the SkyDroid AI
[*] Fixed various audio issues when changing scenes
[*] Updated nests to be more difficult to destroy
[*] Fixed issue refreshing instructions for Quick Menu
[*] Fixed radiation hud layout
[/list]
Thanks,
Mat and Larry