Beasts of Bermuda is a multiplayer game hosting large servers in which the player grows up as a dinosaur or other prehistoric creature. The player becomes part of a living, player-created ecosystem. The ultimate objective is to survive on one of the islands within Bermuda.
+Fixed: Krono can no longer use lunge while it's sleeping, causing it to jam
+Fixed: Empty carcasses no longer give Necrophobia
+Fixed: Exploit that would allow players to infinitely drink from a water source, eventually draining it
+Fixed: The Elasmo can now much more easily interact with deity shrines while carrying a trinket
+Fixed: Mosa now uses proper animation when it's eating and moving at the same time
-Both when it's swimming and when it's beached
+Fixed: Hitting objects while in flight no longer heals you
+Fixed: Lurdu's dart no longer deals more damage than it should be doing
+Fixed: You can no longer combat log by pressing quit game or return to main menu
+Fixed: Horseshoe crabs no longer crash the client when possessed
+QoL: Unjam and Unstuck buttons now have a visible countdown until they can be clicked
+Admin: Added new server config variable, bDisableUseRandomName
-This variable goes under the /Script/BeastsOfBermuda.ServerGameInstance header in the Game.ini file
-If true, players will be unable to use the console command UseRandomName
+This wasn't documented in the Official patch notes, but Ichthy's Storm Lord buff now provides a 25% damage boost, down from 50%
[img]https://media.discordapp.net/attachments/721529804704448593/1092664706608668672/image.png?width=1082&height=676[/img]
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[h3]Additional Patchnote Languages[/h3]
[url=https://cdn.discordapp.com/attachments/741512364503072779/1094055425671974922/Ancient_Awakening_Hotfix_Afr.txt]Afrikaans[/url]