Ancient Awakening Hotfix

Beasts of Bermuda

Beasts of Bermuda is a multiplayer game hosting large servers in which the player grows up as a dinosaur or other prehistoric creature. The player becomes part of a living, player-created ecosystem. The ultimate objective is to survive on one of the islands within Bermuda.

+Fixed: Krono can no longer use lunge while it's sleeping, causing it to jam +Fixed: Empty carcasses no longer give Necrophobia +Fixed: Exploit that would allow players to infinitely drink from a water source, eventually draining it +Fixed: The Elasmo can now much more easily interact with deity shrines while carrying a trinket +Fixed: Mosa now uses proper animation when it's eating and moving at the same time -Both when it's swimming and when it's beached +Fixed: Hitting objects while in flight no longer heals you +Fixed: Lurdu's dart no longer deals more damage than it should be doing +Fixed: You can no longer combat log by pressing quit game or return to main menu +Fixed: Horseshoe crabs no longer crash the client when possessed +QoL: Unjam and Unstuck buttons now have a visible countdown until they can be clicked +Admin: Added new server config variable, bDisableUseRandomName -This variable goes under the /Script/BeastsOfBermuda.ServerGameInstance header in the Game.ini file -If true, players will be unable to use the console command UseRandomName +This wasn't documented in the Official patch notes, but Ichthy's Storm Lord buff now provides a 25% damage boost, down from 50% [img]https://media.discordapp.net/attachments/721529804704448593/1092664706608668672/image.png?width=1082&height=676[/img] [hr][/hr] [h3]Additional Patchnote Languages[/h3] [url=https://cdn.discordapp.com/attachments/741512364503072779/1094055425671974922/Ancient_Awakening_Hotfix_Afr.txt]Afrikaans[/url]