Alpha Hotfix #085

Night of the Dead

'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!

[h3][b]Ver. v.1.0.1.4[/b][/h3] If you encounter problems such as game crashes after the update, please check our general solutions first. https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/ [h3][b][System][/b][/h3] - The default value of the 'No TeamKill' setting has been changed: (Disabled -> Enabled) *This value may not be changed in games that have already been saved. [h3][b][Controller][/b][/h3] - Fixed that caused the Quickslot button to intermittently not work. [h3][b][Follower][/b][/h3] - Fixed that followers could not properly deal damage to natural objects. - Fixed that effects not playing when a follower hits a natural object. - Changed that followers are no longer unequipping weapons if the follower's inventory is full. *If a follower is equipped with a one-handed weapon and shield and switches to a two-handed weapon, then the unequipped equipment will fall to the ground. - Fixed that followers would take damage even if they were in an armored car. - Fixed that the sound would play multiple times when a follower pulls the bowstring. [h3][b][Zombie][/b][/h3] - Changed Cleon's weakness to Head. - Cleons no longer deal a damage to near players when killed. [h3][b][Bug Fixed][/b][/h3] - Alleviated that zombies couldn't passing through some objects, such as doors. *This may slightly increase the difficulty of Zombie Waves. - Fixed that solar generators could not be built with the snap feature enabled. - Fixed that solar generators would not generate power in some situations. - Fixed that objects were floating in the air or overlapping. - Fixed that food would not lose its effect after its duration expired on the client (guest). - Fixed that flickering weapon attachments on client (guest). - Fixed that client (guest) was unable to view information in saved files on dedicated servers. Please send a crash report with specifics if a crash occurs. If you have any problems, please send an email with the form below. [Game Version] [Bug] [How to Replicate] [Single/Multi?] [Host/Guest?] [Screenshot/Video if possible] Email : support@jacktostudios.com If you send the save file too, it will be very helpful for verification. The save files are in “%LocalAppData%\LF\Saved\SaveGames”.