'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!
[h3][b]Ver. 3.4.3.3[/b][/h3]
If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/
[h3][b][Controller][/b][/h3]
- Added a feature to show a key guide in the Inventory UI.
- Removed the button to split an item in half or one in the inventory when using a controller.
- Enabled scrolling in some UIs.
Crafting, Research
- Added button controls in some UIs.
Game Menu
[h3][b][Follower][/b][/h3]
- Changed followers to open their mouths when performing monologues.
[h3][b][Animation][/b][/h3]
- Fixed Javelin animation.
- Fixed fishing animation.
- Fixed sitting and moving animation while aiming the bow.
[h3][b][Graphics][/b][/h3]
- Added trail effect to zombie melee attacks.
[h3][b][UX/UI][/b][/h3]
- Changed the top bar to show when the game's screen mode is windowed.
[h3][b][Miscellaneous][/b][/h3]
- Removed some fences placed near houses.
- Added repair kits to the kiosk.
- Increased the attack detection of the Woodcutter's Axe and Pickaxe.
- Changed the game settings to auto-save when exiting the game due to a change in the game settings.
[h3][b][Bug Fixed][/b][/h3]
- Fixed that firing a shot would occur immediately after a player falls.
- Fixed that unique zombies would not change targets if the current target was dead.
- Fixed that client (guest) not being able to cancel a rest interaction.
- Fixed that client (guest) was unable to clear player markers on the map.
- Fixed that the client (guest) would play a sound twice when hitting a natural object.
- Fixed that client (guest) could not see other characters rotate.
- Fixed that the Ghost Killer's Lantern skin effect would persist after unequipping equipment.
- Fixed that game settings related to wave zombies would change to 0 when disabling No Wave on game difficulty.
- Fixed that the Save and Cancel buttons would appear to be enabled when changing controller settings.
- Fixed that skipping a sequence would work if the space bar input was held before entering the sequence.
- Fixed that caused keyboard or mouse input to be retained in some situations.
- Fixed some crashes.
Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]
Email : support@jacktostudios.com
If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.