Alpha 2.1.1 / Future update note

Quality of life and player HUD update. Also a quick future update note Mainly a patch to clean up and fix most bugs as well as create a smoother gameplay experience. [h1][u][b]Future update[/b][/u][/h1] Everyone has now gone from "Will there be multiplayer" to "When will there be multiplayer" and the quick answer is I can't say when. Multiplayer is a HUGE thing to add into any game and will take a lot of time. I can say for the future though the next big update will be the level editor and once that is in place then work on multiplayer will begin. [h1][u][b] Updates [/b][/u][/h1] - update HUD to show both weapon and gadget - damage modifier effects sword,fist,shield and sniper impact force - Crouching will cancel sprinting and sprinting will cancel crouch - New key re-bindings now show up correctly in game - updated drone HUD - increased vision goggles distance by 25% - can now mark enemies through walls with vision goggles on (But reduces mark distance to only highlighted enemies) - New marker sound [u][b]Bug Fixes[/b][/u] - Boomerang and death crab not damaging enemy bug fix - Headkill visual bug fix - Wall running leaning bug fix - Steam VR headset incorrectly opening bug fix