Quality of life and player HUD update. Also a quick future update note
Mainly a patch to clean up and fix most bugs as well as create a smoother gameplay experience.
[h1][u][b]Future update[/b][/u][/h1]
Everyone has now gone from "Will there be multiplayer" to "When will there be multiplayer" and the quick answer is I can't say when. Multiplayer is a HUGE thing to add into any game and will take a lot of time. I can say for the future though the next big update will be the level editor and once that is in place then work on multiplayer will begin.
[h1][u][b] Updates [/b][/u][/h1]
- update HUD to show both weapon and gadget
- damage modifier effects sword,fist,shield and sniper impact force
- Crouching will cancel sprinting and sprinting will cancel crouch
- New key re-bindings now show up correctly in game
- updated drone HUD
- increased vision goggles distance by 25%
- can now mark enemies through walls with vision goggles on (But reduces mark distance to only highlighted enemies)
- New marker sound
[u][b]Bug Fixes[/b][/u]
- Boomerang and death crab not damaging enemy bug fix
- Headkill visual bug fix
- Wall running leaning bug fix
- Steam VR headset incorrectly opening bug fix