Alpha 2.1.1 / Future update note

Sword With Sauce

Select your weapon, your gadgets and then your play style as you enter ready to take down all the enemies patrolling the level. You can either go in guns blazing, with a mad desire to re-colour the walls red or take a more delicate approach as you sneak your way around the level avoiding detection.

Quality of life and player HUD update. Also a quick future update note Mainly a patch to clean up and fix most bugs as well as create a smoother gameplay experience. [h1][u][b]Future update[/b][/u][/h1] Everyone has now gone from "Will there be multiplayer" to "When will there be multiplayer" and the quick answer is I can't say when. Multiplayer is a HUGE thing to add into any game and will take a lot of time. I can say for the future though the next big update will be the level editor and once that is in place then work on multiplayer will begin. [h1][u][b] Updates [/b][/u][/h1] - update HUD to show both weapon and gadget - damage modifier effects sword,fist,shield and sniper impact force - Crouching will cancel sprinting and sprinting will cancel crouch - New key re-bindings now show up correctly in game - updated drone HUD - increased vision goggles distance by 25% - can now mark enemies through walls with vision goggles on (But reduces mark distance to only highlighted enemies) - New marker sound [u][b]Bug Fixes[/b][/u] - Boomerang and death crab not damaging enemy bug fix - Headkill visual bug fix - Wall running leaning bug fix - Steam VR headset incorrectly opening bug fix