ALPHA [0.011] - Stationary structures & QoL

With this update I'm trying something new. let me know in the discord if you like it or not! (the discord is where all feedback and discussions happens) [list] [*][h1]FIXES[/h1] [list] [*] Fixed a bug with the capacitator [/list] [*][h1]BALANCING[/h1] [list] [*] All structures now pin to the ground and become stationary while not dragged [*] updated the firework module to actually do AoE lol [*] turrets now have specific ranges [/list] [*][h1]QoL[/h1] [list] [*] Some new particle effects [*] wasd for camera movement [*] q/e to rotate held stuff [*] cables move more reliably [/list] [/list] and probably more stuff too, I just forgot lmao Thanks for sticking around, and remember that this game is far from finished and I'm only one person, so please bear with me as I try and handle all the crashes. This version also added more info to the stacktracing so hopefully I'll be able to pin down the crashes easier [img]{STEAM_CLAN_IMAGE}/43057307/41ab36155ec521013b26fbc74fc7c53f1b9dddc8.png[/img]