Age of War Chapter 3 Hotfix 2 Patch Notes (2024.01.16)

Conan Exiles

An online multiplayer survival game, now with sorcery, set in the lands of Conan the Barbarian. Survive in a vast open world sandbox, build your home into a kingdom, and dominate your enemies in single or multiplayer.

New hotfix available (2024.01.16) [img]{STEAM_CLAN_IMAGE}/25298994/13ff756f427def811bf89fc682362d5e0a5cab80.png[/img] [list] [*] Removed a method for creating floating ceilings [*] Addressed several undermesh locations and a method for travel from undermesh bases [/list] [img]{STEAM_CLAN_IMAGE}/25298994/b4ede603391e3ce4446808f53354fa510fa06080.png[/img] [list] [*] New server setting: BuildingValidationEnabled (true/false) - false by default [*] Setting this to “true” will upon server startup destroy any building piece with no stability [*] Note to server admins: consider carefully whether to turn this on or not, and perhaps testing locally first, as constructions made before more recent bug fixes might be impacted [/list] [img]{STEAM_CLAN_IMAGE}/25298994/54314719660efb1d8d9ebe334142171d11442d1e.png[/img] [list] [*] Yamatai Floor Pillow is now located in the “Decorative” category in the construction hammer menu to avoid confusion about functionality [*] Armor display stands now correctly show the armors’ dyed looks [*] Armor display stands no longer turn partially invisible upon loading [*] Female armor display stand once again reflects gravity [*] Vanir Chieftain Hammer now displays correctly on a display rack [/list] [img]{STEAM_CLAN_IMAGE}/25298994/c05619994e13248e2e75506a754c65d6a6f6655d.png[/img] [list] [*] Dead Leg and The Glasser now correctly requires an improved workbench (or better) to be crafted [/list] [img]{STEAM_CLAN_IMAGE}/25298994/671783fe896e5ab7848b2bbfec41a8c7541bc226.png[/img] [list] [*] Jhebbal Sag is no longer invulnerable to projectile attacks [/list] [img]{STEAM_CLAN_IMAGE}/25298994/4f04899a067694dbdf54c5155e5f4e06b29d609e.png[/img] [list] [*] Camels can now be placed in stables [*] Prisoners rescued from cages on Isle of Siptah will no longer be ungrateful and just walk away [*] Thralls now consistently turn to face their enemies before taking a swing at them [*] Thralls assigned to bar stools (and other less important objects) now return to their correct position after a bar fight (and other less important activities) [/list] [img]{STEAM_CLAN_IMAGE}/25298994/7417502b5f022da16d522a63e2be678cc61383fe.png[/img] [list] [*] Purge Demolishers have been toned down [/list] [img]{STEAM_CLAN_IMAGE}/25298994/52256dde1a1dc29d6b71e937e5d1628fe52a8969.png[/img] [list] [*] The Siege of al-Merayah [*] Fixed a condition where the siege would not reset properly [*] Resets no longer keeps additional surviving defenders around for next time [*] Vanquishing Commander Bak-Nimlot now provides less XP [*] Commander Bak-Nimlot is now always audible over other sounds [*] Added a short delay on the final fanfareVoidforge weapons no longer disappear from corpses on Isle of Siptah [*] Purge bases will no longer spawn outside the Curse Wall [*] The “Craft a trap” journey step now resolves when placing a trap using the construction hammer [*] Fixed visual on Corsair Cutlass basket-hilt when viewed from a bit farther away [/list] [img]{STEAM_CLAN_IMAGE}/25298994/0c33cb2bc777175c2985a854fede5474bc0d4124.png[/img] [list] [*] Data Collection Policy prompt will now open in a browser if Steam Overlay is disabled [*] Setting for auto-facing on attack removed as it was no longer used [/list]