#31 Patch/Update

Greetings! Another update bringing a new Zombie to fight! The Puker! Ewwww! So grosss! Added a few new features and many bugs fixed, check it out. [New/Added] - Added nee zombie type, the puker, his special abilities consists of throwing vomit at your survivors, blinding them, which will render them unable to attack for a few turns. - Added Addiction temporary perk if too many pills are consumed by a survivor - Added new sounds for when zombie infection occurs - Storage inventory will join the same items in a stack, making it easier to search for items. - Changed Houses features and added the Well Rested perk when survivors sleep on concrete houses. - You now use Cocktails Molotov to burn down forests. - Added random events that only happen on forest tiles. [Fixed/Improved] - House building now display turns left - Rocks would spawn on the road ends leading to a congestion bug - NPC Groups would disappear their image when attacked - A sleeping character could attack and do damage to zombies or NPC survivors Thank you and have a nice week! [img]{STEAM_CLAN_IMAGE}/32892192/c751fcdcf8cb0318810bf1c43e4ee592e01658f8.png[/img]