#23 Update/Patch

Greetings! Another update/patch that brings shiny new stuff. New extra game options to customize your game, new upgrades to buildings and a lot more, check it out! [New/Added] - Added a New possible ending - Added an Objectives Panel, so you can keep track of the state of an ending - Added Auto-Feed individually and the threshold that will trigger it in the Options Panel - Locations and NPC Camps finder Panel - Added new game options to customize your game at the start - Added a starting option to make NPC Camps respawn - Set Number of NPC Camps - Supplies by Plane - Item quantity on Locations - Zombie quantity - Option to force player set up the encampment (to prevent player choosing best places to set up) - 2 new Steam Achievements - Added Concrete Wall Upgrade - Added Concrete Houses Upgrade - When a character is afraid, scared, encourage or confident will display the proper emotion after the given action - Added 8 new Junk items to scrap - Guitar melee weapon - Santa Hat! [Fixed/Balanced] - After an interaction with a NPC Group, a random event would occur - Brute will no longer follow if you try to lure him far from the camp - Exit to Menu question before exit - Balanced on different game difficulty settings - Zombie hordes traveling on road will return to it if lured out - When exploring if an interaction with an NPC Group occur, would always attack (friend or foe) - Added a change for NPC groups to spawn neutral - Tooltip improvements - Opening the Split/Join panel will auto close the inventory - UI scaling problems on the Armory and Split/Join Panel - Brute will damage your encampment if it's left unguarded - Other minor bugs The next update, will bring a lot of suggestions by the community, like proper equipment slots, head, body accessories, more locations and a lot more! Thank you and stay cool! [img]{STEAM_CLAN_IMAGE}/32892192/aa77018ea620c1a8a009513797499e3f7e496c64.png[/img]