#26 Patch/Update

Greetings! Another patch/update focusing on correcting all those bugs reported and many others. Added a few new features to improve the gameplay too, check it out! [New/Added] - Added option to set the default starting game options - Aesthetics updates to locations images - Added new profession: Priest - Added 2 new events - Individual Survivor Stats like zombies killed and many others - Added button to check the current settings of the session - Spiked Wall will be with some blood after some time - Guitar melee sound [Fixed/Improved] - Now saves the last used configuration of the survivors used in the last session - Not selecting the group that got the event - Quest sign displaying wrong on the point of interest - Dead NPC survivor groups would lead to the surrender event - If Saved the game either by the exit to the menu or close the application with an event open could lead to problems when trying to load the game - Fixed battle resume on ranged against zombies - Explored locations values displaying wrong percentages on the Locations List Panel - Perks tooltip would not hide if pressed ESC to close panels - Saw Junk not giving the right resources on scrap - When a survivor was killed by an NPC Survivor Group would not display sad song - Axe image appearing on newly spawned zombies - Tools appear a bit more often - Nurse and Chef giving the same bonus when consuming pills or farmed foods - Number of zombies killed now display on top of the fog - If move-join action to a group collecting wood, new members would be unable to set to collect wood - Psychologist ability when used will display a message on the log Thank you and stay cool! Happy December! [img]{STEAM_CLAN_IMAGE}/32892192/c694da90333cdf55d4c1c202388b7c8156a066fc.png[/img]