#24 Patch/Update

Greetings! Another patch/update focusing on correcting all those bugs reported and many others. Added a few new features to improve the gameplay too, check it out! [New/Added] - Added Headwear/Helmet slot, no more equip two helmets on the same survivor, each item now it is where should be - Added an alternative weapon slot, to quickly change the current weapon in use of a survivor - Added new helmets and accessories items to use - Added a button to quickly locate your encampment and added an entry of your camp in the locations list panel. [Fixed/Improved] - Added a message when picked up special items used in objectives - Junk items displaying the Equip option - Ammo was being used when survivors with firearms equipped were disabled to attack - A bug that would cause Friendly NPC Groups to raid your encampment and/or steal your farms - Could obtain the Z research information item without the proper stats needed - Architect profession would cause any building to spend other resources even if the cost were zero - Scrapping the MiniGun would not reward any item - Sort items on any inventory would cause junk items to disappear - Auto-craft on the workshop would only spend once allowing to create any number of any item - Damaged buildings being used like they were undamaged - Auto consume now plays the proper eating sound - While exploring a location, could make a ranged attack with a melee weapon - Could kick a survivor involved in an event, resulting in a wrong outcome or a game crash - Would spawn zombies with weapon images allowing to see them through the fog - On completing objectives for an ending, the objective button will now flash - NPC Survivor Group would not attack if left with characters without firearms - Retry button now leads to the main menu, opening the starting new game panel - When lumbering, would allow survivors with melee weapons to make ranged attacks - The encampment inventory now updates instantly after crafting any item in a given turn - Added sounds when upgrading buildings - Added hotkeys for previous and next character buttons - Non-amputee could equip prosthetics - An effect on Health and Hunger when consuming an item with the Character Stats Panel open Thank you and stay cool! [img]{STEAM_CLAN_IMAGE}/32892192/e9801f714281e853007b0c1b3474b0a91713e00c.png[/img]