Can you turn your cosy, one-hole course into a bustling, world-famous resort? Craft unique courses and build top-class facilities to keep golf’s wealthiest players coming back. Oversee the running of your enterprise, host tournaments and head out onto the course to ensure it’s up-to-par.
Hello all,
We have a Resort Boss: Golf update for you today! Please read on for details and enjoy the new update!
[b]New Golfer Editor[/b]
Completely revamped golfer editor that gives you more control over creation of your golfers, as well as a browser so you can easily edit and clone previously created golfers. The number of shirts, pants, and hats has more than doubled giving you a lot more possibility of creation. You're now also able to specify the age, the country, the profession, and a desired display photo.
[img]{STEAM_CLAN_IMAGE}/32835608/0085e86b04c4dc63b13c26989dbd1cf54df6f325.png[/img]
[b]Revamped Golfer AI[/b]
The golfer AI has been completely reworked to be more manageable and less prone to issues. Player now also utilizes the same system, allowing for more gameplay possibilities. Due to the new system, we're now also able to properly save the visitors and the VIP's presence in the game. Your old saves should still work, although some golfers may spawn a bit later than usual at first.
[b]Graphical Settings[/b]
Gone is the default launcher, and in is a newly revamped options menu that includes graphical settings for you to select, including resolution, screen mode, and various quality settings.
[img]{STEAM_CLAN_IMAGE}/32835608/f04dcb29191663434251023ae875ae259fe93522.jpg[/img]
[b]Notice System[/b]
At the top of the screen now lies a text box that will bring you relevant information from time to time, including when a VIP arrives, when a golfer you created has entered the course, when a tournament begins, basic financial information. This will give you a quick reminder when things happen. Also added a pop up for when your tournament fails to get enough golfers. More information/triggers can be added to this system as needed.
[img]{STEAM_CLAN_IMAGE}/32835608/813a955fe7309186136c52b4bb6c3a92bd813612.png[/img]
[h1]Improvements/Fixes[/h1]
[list][*] You can now go directly to a golfer's profile panel from the guest list.
[*] Added an option to expel members from your club.
[*] On the resort info panel, added a button to quickly zoom to the player character's location.
[*] You can now press the right click button when aiming your shot to cancel the shot and be able to change the swerve of the ball.
[*] Due to the new AI system, we were able to add a Play option to your courses, so you can play an entire course in one go as opposed to going from hole to hole.
[*] Re-balanced golfer spawn so that custom golfers have a higher chance of being spawned.
[*] You can now press N to toggle the display of guest names on the resort.
[*] Added a default golfer boss character that can be edited when starting the game without created bosses.
[*] Improved the hole detection for the ball to better account for chip ins.
[*] Modified the animation trigger for walking to be based on the character speed, as opposed to the start/end of a movement.
[*] Fixed issue with the messages not being loaded properly when resuming a save upon launching the game.
[*] Fixed a missing space in the visit result message.
[*] Fixed the text for a successful golf visit.
[*] Golf Boss name has been added to the resort info panel.
[*] Fixed some of the quality settings not being properly reflected into the game.
[*] Fixed an issue with turning a saved golfer into a different type would result in duplicates and the photos not saving properly.
[*] Fixed an issue with golfers not registering as having reached their target while moving, causing them to occasionally get stuck.
[*] Fixed an issue where the game would crash on launch if no golfer saved data was found.
[/list]
Thanks,
The Resort Boss: Golf Team