Can you turn your cosy, one-hole course into a bustling, world-famous resort? Craft unique courses and build top-class facilities to keep golf’s wealthiest players coming back. Oversee the running of your enterprise, host tournaments and head out onto the course to ensure it’s up-to-par.
Hello golfers,
We've released a new patch today, which fixes a bunch of issues ahead of our big April update coming later in the month. This upcoming update will feature tournaments, golf carts, wildlife and enhanced golf gameplay.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32835608/5e47bebe70355c215fc7aacd3f3262d7327f908c.png[/img]
[h1]10th April - Alterations and Bug Fixes[/h1]
[list]
[*] Default building walls randomised.
[*] Tee and hole will no longer disappear upon creating or editing a hole.
[*] Fixed height tools getting stuck on hole builder.
[*] Added a calendar panel to help players visualize upcoming visits and whatnot.
[*] Fixed issue that led to courses being rated as hated most of the time.
[*] Fixed the spawning of course-related thoughts.
[*] Increased penalty for aiming at water to force the golfers to stop aiming at the water.
[*] Fixed issue where the year would be displayed as YYYY as opposed to the actual year.
[*] Panel now displays the correct information for the AI's state, as opposed to the localization string.
[*] AI now takes better account of the wind when striking the ball.
[*] Naturally occurring trees are now dependent on tileset.
[*] Trees now also spawn inside the resort grounds.
[*] Balanced the starting terrain tile types to match the tileset. (More sand on the desert; more snow on the winter etc)
[*] Improved the hill generation algorithm.
[*] Default starting resort will now also vary between tilesets and terrain types.
[*] Modified the wind calculations to make it less likely it'll raise too high and stay high.
[*] Loading a game after starting a new game will now appear with the correct tileset.
[*] Heat map is now executed properly when run from the hole overview panel.
[*] The font size of the tools explanation has been increased to improve legibility.
[*] The rating up pop up no longer blocks the main menu.
[*] Fixed an issue where golfers were stuck in a leaving the course state.
[*] Fixed instances where the summary panel of the financial panel didn't start opened when opening the panel.
[*] Strings for building names are now properly separated in special cases.
[*] Corrected the strings with missing brackets.
[*] Fixed issue with employees panel closing immediately after opening.
[*] Member/Application list on the Resort Info Panel can now be properly scrolled.
[*] Entering text for the course name no longer moves the camera.
[*] Improved the looks of the water bodies.
[*] Golfers no longer wait for the next round at the hole they were in.
[*] Fixed issue where data wouldn't be cleared properly when starting a new game while doing the tutorial.
[*] Roof selection is now saved for future buildings when opening the panel again.
[*] Restarting the tutorial in the middle of the tutorial properly clears the resort.
[*] Fixed issue where players weren't able to complete the first objective in the tutorial after completing the tutorial.
[*] Fixed issue where players couldn't add a new building in certain cases.
[*] Character model is now properly reset when starting a new game.
[*] Closing the holes window will now also close the opened hole info panel.
[*] Salary Budget amount now increases with resort rating.
[*] Hole info panel now has the correct name after you delete a hole.
[*] Golfers no longer freeze on certain instances when you remove a hole.
[*] Buildings in the building list are now listed with their subtype where applicable.
[*] Building name no longer overflows the text box if it's too long.
[*] Removing all tiles of a building now properly updates the details/money of the building.
[*] Placing a tile in front of a tile with a decoration now properly removes that decoration, and disables the approval if there's no other doors available.
[*] Shareholders no longer request features that the user hasn't unlocked yet.
[*] Fixed spacing issues in certain texts.
[*] Grid lines no longer projected on trees and similar objects.
[*] Removing a tile with a door now properly blocks the construction if there are no other doors available.
[*] Unfinished Member's Lounge no longer increase the membership cap.
[*] Unfinished buildings no longer count for resort rating.
[*] Updated the logo to the current version.
[*] Removed placeholder text from golfer panel.
[*] Added option to remove courses in the course builder.
[*] Fixed issue where golfers didn't approach the ball if it spawned near the edge of water.
[*] Fixed issue with the hole tutorial completing before it should.
[*] Fixed graphical issues with the new tilesets.
[/list]
Thanks,
The Resort Boss: Golf Team