20XX 1.30.3 Test Notes - August 7, 2018

20XX

20XX is a roguelike action platformer that you can play with a friend. Jump and shoot your way through ever-changing levels, collect awesome new powers, and battle mighty bosses in the name of saving the human race maybe!

Hi, folks! We're trying something a little new (to us) here, and pushing patches to a publicly-accessible test branch before they go live. To that end, 1.30.3 - the successor to the less-than-great 1.30.2 - is now available for testing. To get into the test branch: [list] [*]Right click 20XX in your Steam Library, click Properties [*]Click the Betas tab in the window that appears [*]From the dropdown, select "20xxtest" [*]You'll know it worked if 20XX's entry in your Library reads "20XX [20xxtest]" instead of just "20XX"! [/list] Notes below - 1.30.3 is primarily a bugfix patch, but we're trying to narrow down the cases of a few users reporting crashes on pressing Play at the main menu. Thanks for reading! -- [b]Update, August 9:[/b] The play! button issue has been resolved, as has an issue with control rebinds. -- [b]CHANGES:[/b] [list] [*]Draco now has a Stats page. [/list] [b]FIXES:[/b] [list] [*]Fixed a late-game crash that could occur when loading into a new level. [*]Force Resonator now properly works with Ace's melee attacks. [*]Draco's Supercharged Volt Edge now properly stuns enemies. [*]Fixed a few tile errors. [*]Deconstructor's Might no longer triggers retaliation attacks. [*]Fixed an issue causing some Blender settings to not be reset after game completion. [*]Kingseeker now prevents picking up HP items altogether, even if they were on the ground (or in an already-spawned Health Machine) when Kingseeker was picked up. [*]Fixed an issue allowing characters to pick up Weapons that don't belong to them. [*]Fixed an issue where games hosted by a Revenant would cause bad Weapon chest drops when the other player was not using a Revenant. [*]Fixed an issue where Draco could end up with Too Many Charges (toooo many chaaaarges). [*]Fixed an issue causing Volt Edge to destroy projectiles with Armatort's Core without charging it or having a Force Resonator. [*]Capped screen shake in certain outrageous cases to prevent game freakouts. [*]Crisis Lifebank now obeys the sacred laws of Save and Quit. [*]Fixed an issue causing Draco's power slot in the Pause menu to display the text of whatever was selected before if he doesn't have a Power yet. [*]Fixed Hawk and Draco's run completions not properly counting towards Contender. [*]Fixed a bug where Draco's Peacebringer wouldn't reset its combo state. [*]Fixed a bug causing the boss hallways to fail to draw while in Eternal Star or Death Lotus' boss rooms. [/list]