2021-06-02 Potion and Sealed Item System is Online

Book of the Old

Roguelike shooting game with an autochesslike card system. Now what you get after cleaning a room not only depends on your luck -- it depends on the combination of planning, decision, and luck. What is your road, you decide.

[h1]Materials[/h1] The materials will be dropped by defeating a Boss. They are necessary items to synthesize potions and upgrade sealed items. [h1]Potions[/h1] The potion is a one-time consumable. It is synthesized from materials. You can choose one bottle for each exploration. The effect will last until the end of the exploration. There are a total of 80 kinds of potions, among which 30 kinds of recipes are directly unlocked, and the rest need to be collected by defeating the Bosses. [h2]Introduction to some potions[/h2] [b]Potion: Great Sword[/b] [list] [*]ATK +3[/*] [/list] [b]Potion: Skeleton[/b] [list] [*]Critical Damage +25%[/*] [/list] [b]Potion: Ring[/b] [list] [*]HP Recovery Chance by Kill +1%[/*] [*]HP Recovery by Kill +1[/*] [/list] [b]Potion: Alchemy[/b] [list] [*]Base Coins +10[/*] [/list] [b]Potion: Rune[/b] [list] [*]Skill Cost -20%[/*] [/list] [b]Potion: Blessing[/b] [list] [*]Max HP +10[/*] [*]Max SAN +10[/*] [/list] [b]Potion: Ancient Beasts[/b] [list] [*]Bullet Damage +12.5%[/*] [/list] [b]Potion: Rogue[/b] [list] [*]Move Speed +10[/*] [*]ATK Range +15[/*] [*]Critical Damage +25%[/*] [/list] [b]Potion: Gorgeous Opening[/b] [list] [*]Makes damage as current ATK to all enemies after starting the battle[/*] [/list] [b]Potion: Silent Darkness[/b] [list] [*]ATK +20[/*] [*]ATK speed +40[/*] [*]ATK -3, ATK Speed -6 after clearing a room, until 5 rooms were cleared[/*] [/list] [h1]Sealed Items[/h1] Sealed iemts are permanent items, you can choose one to equip. There are a total of 10 types of sealed items, all of which need to be obtained by defeating the Boss. Sealed items have 4 levels and need to be upgraded by consuming materials to unlock all entries gradually. [h2]Sealed items introduction[/h2] [b]Demon Hunter's Heart[/b] [list] [*]Movement speed+20[/*] [*]ATK+3[/*] [*]Has 100% to crit after hurt[/*] [*]Deals 50% more damage to Boss[/*] [/list] [b]Power of Greed [/b] [list] [*]Defeat drop rate of Coins raise by 50%[/*] [*]Defeat drop rate of Coins raise by 25%; Gains same HP when get the Coins by Defeat[/*] [*]Defeat drop rate of Coins raise by 25%; Gains same SAN when get the Coins by Defeat[/*] [*]Gains same ATK when get the Coins by Defeat, last for 30 seconds[/*] [/list] [b]Marksman Longbow[/b] [list] [*]ATK Range +20[/*] [*]Bullet Speed +20%[/*] [*]Bullet Speed +30%[/*] [*]After the bullet hits the enemy, the damage is modified to 75%~150% according to the distance to enemy, the further, the higher damage[/*] [/list] [b]Gambler's Coin [/b] [list] [*]Greedy Chest success rate raise by 10%[/*] [*]Base Coins +5[/*] [*]50% to ignore damage, 50% to gain 200% damage[/*] [*]50% to make 50% damage, 50% to make 200% damage[/*] [/list] [b]Bastion of Sighs[/b] [list] [*]Max HP +10[/*] [*]Damage Reduction +2[/*] [*]Damage Reduction +2[/*] [*]Gains 1 ATK after hurt, last for 15 seconds[/*] [/list] [b]Mask of Reaper[/b] [list] [*]When the Critical Chance is less than 10%, it is regarded as 10%[/*] [*]Critical Damage +50%[/*] [*]Gives 25% to revive and gains 50% of Max Hit Point after death[/*] [*]When the damage caused by a single time is not less than 50% of the current HP of the attacked unit, directly defeat the attacked unit[/*] [/list] [b]Eye of Insight[/b] [list] [*]Critical Chance +5%[/*] [*]Show the Boss Room in map directly[/*] [*]Deals 50% more damage to flying units[/*] [*]Gains 50% less damage from traps[/*] [/list] [b]Crystal of the Spirit[/b] [list] [*]Max SP +20[/*] [*]The enemy's influence on the SAN is halved[/*] [*]ATK Speed +5 for each available bond[/*] [*]Deals 10% more damage for each skill in cooldown[/*] [/list] [b]Mysterious Purple Box[/b] [list] [*]The first 1 cost card purchased will be directly upgraded to a 2-stars card[/*] [*]Gains 5 more coins after defeat the Boss[/*] [*]Makes 50% more damage to Full HP enemy[/*] [*]The first damage caused by each enemy to Player is halved[/*] [/list] [b]Gem Bookmark [/b] [list] [*]ATK +5, until defeat the first Boss[/*] [*]All high-stars card can be sold by original price[/*] [*]Makes 5% more damage every time a 3-star card is merged[/*] [*]ATK +1, Max Hit Point -1 after clear a room. Max for 15 times[/*] [/list] [h1]Cards[/h1] [h2]Scepter[/h2] [list] [*]Cost reduced from 4 to 3[/*] [*]Landscape Effect reduced from ATK speed +20/40/80 to +15/30/60[/*] [/list] [h2]Crown[/h2] [list] [*]Cost reduced from 5 to 4[/*] [*]Landscape Effect reduced from ATK +6/12/24 to +4/8/16[/*] [/list] [h1]Bonds[/h1] [h2]Craze[/h2] [list] [*]Craze(2):MAX SAN reduced from 40 to 10[/*] [*]Craze(4):Effect “takes 50% more damage” added[/*] [/list] [h2]Puppet[/h2] [list] [*]Puppet(2):Modified the behavior of the puppet, now it will automatically attack enemy units[/*] [/list] [h2]Swarm[/h2] [list] [*]Swarm(2):Effect “ATK-4” removed, effect “non-skill damage -40%” added[/*] [/list] [h2]Honor[/h2] [list] [*]Honor(2):Max HP reduced from +50 to +20[/*] [*]Honor(3):Effect “Max HP +40” added[/*] [/list] [h1]Monsters[/h1] [h2]Hundreface[/h2] [list] [*]Added limit on the number of monsters to be summoned[/*] [/list] [h2]General[/h2] [list] [*]Added limit on the number of monsters to be summoned[/*] [/list] [h2]Elderpillar[/h2] [list] [*]Added limit on the number of monsters to be summoned[/*] [/list] [h1]Gameplay[/h1] [h2]Map[/h2] [list] [*]The mini map markers will disappear after picking up items in the room with Page/Scrap[/*] [/list] [h2]Coins[/h2] [list] [*]Bosses no longer drop extra coins[/*] [*]The fixed income of cleaning the room has been adjusted from 5 coins to: lightly polluted/moderately polluted area - 4 coins; heavily polluted area / chaos twist area - 5 coins; Land of the Old - 6 coins[/*] [*]The card refresh cost of the altar has been adjusted from 2 coins to: 1st/2nd level altar - 2 coins; 3rd/4th level altar - 3 coins; 5th level altar - 4 coins[/*] [*]The rewards of House of Glory are now fixed at 15 coins[/*] [*]The conditions required for the activation of the nightmare bed in the dream room are adjusted from the original 30% current HP and SAN to 50% current HP and SAN[/*] [*]SCRAP I(III)’s buff adjusted from “Max Interest +5” to “Max interest +2”[/*] [/list] [h1]Bugs Fixed[/h1] [list] [*]White(4):Extra damage to frozen enemies is abnormal[/*] [*]Feast:ATK increasing is abnormal[/*] [*]The Limit of interest system is abnormal[/*] [*]Abnormal terrain in some rooms[/*] [/list]