I wanted to quickly get a build out that addresses some of the concerns that I'm seeing mentioned over and over again. They are as follows:
[list]
[*] Lowered the scaled power of enemies.
[*] Slightly increased primary stats gained on level up for all classes.
[*] Added tooltips explaining stats and abilities.
[*] Greatly increased campfire regeneration rates.
[*] Cleric should no longer be able to cast heals while dead.
[/list]
This was just a quick and dirty update getting these in to bring the game to a place where it needed to be. In the future builds will be more tested and polished before going live.
As always, please feel free to stop by the discussion forums and leave your feedback. This patch is a result of people doing just that. Thank you all for your support and I hope these changes make your sessions more enjoyable.
-oxrock