02/09/19 Update Patch Notes

[img]https://i.imgur.com/H2QGBCK.png[/img] [h1]There's been an update![/h1] [img]https://i.imgur.com/xywv3W4.gif[/img] That's right everyone, this game is indeed alive and kicking. This week's update is small, but I had a few things implemented and bug free and thought I'd get a new patch out instead of making everyone wait so I could have a more impressive change log. So let's get right to it. [h1]Changes:[/h1] [list] [*]Free camera mode has been fixed. There's no longer awkward tilting on the z axis. [*]The sound settings sliders have been fixed to properly distribute volume changes along their length (the later 1/3 of the bar no longer controls 90% of the volume) [*]The cave model has been replaced. It now has a more ominous feel and is actually properly uv mapped unlike the former one. [/list] That's it for now, but there'll be more to come. I hope you all enjoy the changes and as always, I welcome you to visit the discussion forums and voice your opinions and ideas. Thank you all for your patience and have a great weekend!