2.0 development direction vote! - October edition

ΔV: Rings of Saturn

A physics-based mining sim, set in the thickest debris field in Sol. Every action has a reaction, lasers are invisible without a medium, and your thrust is a potent weapon. Find trade, adapt your equipment to your playstyle, hire a crew to help. Unravel the mysteries of the rings, or just get rich.

This month vote is here to figure out the development priorities as we move towards 2.0. Things you don't vote for will still be done, just a bit later. Vote for things you want to see sooner! Remember, you can vote for more than one thing. Or all the things. Or none of the things. Let us know all the areas where you think we need to push forward! [list] [*] 🔧 [b]Mod Support[/b]: Steam Workshop integration, modding API, expanded mod loader and mod compatibility checks, or Koder directly helping make mods. [*] 📈 [b]Performance[/b]: Optimizing the game further is always an option. Pick this if you think the game should run smoother. [*] 🎮 [b]Gameplay and mechanics[/b]: Make the game do new things or do things better. Expand mining companions, have ships leave their processed cargo when they blow up, new unique services, and similar changes to the base gameplay. [*] 🚀 [b]New ships[/b]: New ships! Need we say more? It can include ship variants or completely new ships. This also includes new HUDs for those ships. [*] 🧘 [b]NPC ship behavior[/b]: We could work on making NPC ships a little smarter and more wily. This will bleed into other areas, as things like your companions and THICCs, and the EI autopilot all utilize NPC behavior, and autopilot behaviors in general might be improved. [*] 🛠️ [b]Hardware[/b]: We should get some new toys, like the spinny launcher ore even a LIDAR upgrade category. Maybe finishing up the groundwork to get NSWR drives in play for big ships, or a point defense laser, or other interesting utility options. [*] 🛣️ [b]Story Arc 2.0[/b]: Let's begin the next chapter! Our second arc will involve the future of AI in the rings. [*] 🙋 [b]Events[/b]: We need more things that happen. Crew agendas, encounters in the rings, sights to see. Rare mineables seem like they were a popular suggestion, but this also includes a number of random encounters that could spice up the game. [*] 🖼️ [b]Immersion[/b]: Flesh out the world with new details, try and make it breathe a little more, perhaps working on more options for existing dialog, adding extra interactions for rare coincidences, giving you more ways to solve quests. [*] 🛋️ [b]Quality of Life[/b]: Generally UI and interface improvements to make like easier; things like filters for the hiring panel. [/list] The vote has concluded - [url=https://store.steampowered.com/news/app/846030/view/3709334846224523746]view results here![/url]