A physics-based mining sim, set in the thickest debris field in Sol. Every action has a reaction, lasers are invisible without a medium, and your thrust is a potent weapon. Find trade, adapt your equipment to your playstyle, hire a crew to help. Unravel the mysteries of the rings, or just get rich.
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[*] Hitting molten iron with a tungsten projectile will no longer cause the game to crash.
[*] Using the keyboard autopilot target key on Linux-based sometimes triggered a race condition that could cause the game to crash.
[*] Big moonlets are reflecting more light now.
[*] Spinning moonlets will now preserve their angular momentum. You won't find a moonlet spinning in the opposite direction on your subsequent visits.
[*] When NANI used all its internal uranium salt tank, it would still emit light.
[*] Fixed a memory leak in the debug subsystem that could cause the game performance to degrade if you run the game with the [i]--debug-console[/i] command line options. Non-debug runs were not affected.
[*] The pirates will now avoid attacks on the very rim of the rings
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