"Magicraft" is a Roguelike game that uses a variety of spells to match unimaginable spell effects, and the construction of ultra-high degrees of freedom cannot even be exhausted by developers.
------------- Adjustments -------------
-Persistent Casting Logic Optimization Some persistent casting spells that are not released from a handheld staff resonance will no longer grant a casting limit effect.
------------- Fixed -------------
-Fixed an issue where returning resources from disabled spells would generate excess Ancient God's Blood.
-Fixed the issue where the Bullet Dodge puzzle would not shoot under certain circumstances.
-Fixed the issue where the number of times the Key to Reboot has been obtained is not shown in the artifact.
-Fixed an issue where the falling Judgement Sword would lag after being stacked up due to the inability to retrieve it.
-Fixed an issue where the guaranteed attack range of the Demon Breaker was not included in the attack range reference range of the Staff Spirit/Magic Guide, causing the Staff Spirit/Magic Guide to not release the Demon Breaker with too small of an impact radius.
-Possibly fix the issue that Twin Bosses cannot be killed.