------------- adjusted -------------
-Main menu background adjusted to dynamic background
-Protagonist will no longer be killed due to the collapsing effect
-Elite: Apostle turn stage time adjusted to less than 3 seconds
-Death animations have been added to some elites and bosses.
-Added sound effects to some elites and bosses.
-Banned a certain type of magic that uses synthesizer furnaces to brush spells.
-Optimized Disorderly Wreckage styling
------------- Fixes -------------
-Fixed the issue where Bing's set would jump to certain locations and get stuck
-Fixed supernova explosion sound effect popping issue
-Fixed the issue that some of the cannonballs grabbed by the Giant Spirit were not affected by safe mode
-Fixed the problem that the blisters will not explode when they fall too fast.
-Fixed an issue where the hand animation of the Giant Spirit was abnormal after loading.
-Fixed the issue where the Vine spell, which takes up a lot of staff space, would cause the game to freeze when moving to the left.
-Fixed an issue where the melee attacks of the Giant Spirit were counting an additional duo damage.
-Fixed the issue that the combination of Entangle + Fall + Bounce + Trick Bomb could not follow the movement after the explosion
-Fixed the issue that the flame background of the flame tentacle and the tentacle animation are not synchronized.
-Fixed an issue where Elite: Lord of Intentions in Chapter 2 could not be killed properly by a few players