1.05.61345 - Darkest Dungeon II - Last Light - Coming_in_Hot Hotfix

Darkest Dungeon® II

Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...

We've just released a hotfix to our coming_in_hot branch. [h1]Important Note on this Coming_in_Hot Release:[/h1] We encourage players who want to help test these changes and provide feedback to switch to the "coming_in_hot" beta branch . Your save will carry over when you switch to that branch. [b]IMPORTANT:[/b] Once you switch your branch you [b]MUST[/b] stay there until we push the update to the retail branch for everyone. We always recommend making a backup of your save file! [h2]GAMEPLAY[/h2] [list] [*] The Fragile Flame: Reduced the number of random debuffs from 5 to 3 [*] Hero Goals: Increased chance for hero trinket and signature inn item goals to appear [*] Added new variation on the Working Fields UI for when Inventory Grants feature is active (ie. after 100% completion of base game Working Fields Unlocking) [*] Added small animation to Vitrine entry completion [/list] [h2]FIXES[/h2] [list] [*] Fixed an issue where Vanquisher quirk did not receive it's healing effect from kills with Murder Weapon [*] Fixed issue allowing rare chance to flee from fights on the Mountain [*] Fixed an issue where combat would not end correctly if target dies on their turn [*] Fixed an issue where encounter choice barks would change if you hover on and off repeatably [*] Fixed issue where Pouch of Lye removed corpses on miss [*] Fixed an issue where hero ribbons temporarily overlap after hero replacements or run restart [*] Fixed incorrect quantity range for the appearance of Inn items [*] Fixed Almanacs not appearing from Completed Working Fields Stagecoach item rolls [*] Fixed an issue with the Plague Doctor's hero palette being applied to the Crusader [*] Fixed an issue where the Vitrine UI would appear out of position for a few frames before being put in the correct final position [*] Fixed issue with radiant flame showing infernal flame visuals when equipping [*] Fixed some tutorial toasts not triggering at the right time [/list]