The Classrooms is a procedural, liminal-space, found-footage, survival horror game. Explore The Classrooms and discover the various anomalies it contains; from malicious entities, to harmless oddities. And remember, it's different every time you play, so your found footage is uniquely yours.
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[*] [b]New Level - The Poolrooms:[/b] Explore the newly unveiled "Poolrooms" level, featuring large, sprawling, eerie abandoned swimming pools filled with secrets and dangers, adding to the game's atmospheric tension and environmental storytelling.
[img]{STEAM_CLAN_IMAGE}/42721145/d77787d1e0d2193604838dbc5ace890c4fa2d709.gif[/img]
[img]{STEAM_CLAN_IMAGE}/42721145/4d046c6f39953bee6f026c5c8c1941e6852502e0.gif[/img]
[img]{STEAM_CLAN_IMAGE}/42721145/80cda36a4aa790025ad526fc247f8acee1c6316c.gif[/img]
[*] [b]New Entity - Whispering Wyrm[/b]
[url={STEAM_CLAN_IMAGE}/42721145/7315b12b2505ea0215385e6f809ecce4b75f3135.gif][img]{STEAM_CLAN_IMAGE}/42721145/7315b12b2505ea0215385e6f809ecce4b75f3135.gif[/img][/url]
[*] [b]New Entity - ???:[/b]
[REDACTED]
[*] [b]KNOWN ISSUE[/b] Occasionally FPS is low in Poolrooms, this can usually be resolved by either waiting or pressing Rewind to generate a new level.
[*] [b]Inventory Size Increase:[/b] Players can now carry more items, enhancing strategic possibilities and allowing for greater preparation and resource management in navigating the superstructure.
[*] [b]Improved Flashlight:[/b] Experience an upgraded flashlight with enhanced lighting, crucial for exploring darker areas and evading entities lurking in the shadows.
[img]{STEAM_CLAN_IMAGE}/42721145/a9550e3e9d4387ea436e25e3dcdc88704d4bed25.gif[/img]
[*] [b]Improved Reflections:[/b] The reflections in the game have been reworked from the ground up to be physically based. They are much more accurate and less prone to glitches an imperfections.
[img]{STEAM_CLAN_IMAGE}/42721145/870416b679496c84a859d5c1445efce48be0ccb7.png[/img]
[*] [b]Lighting Performance Increase:[/b] Enjoy a significant upgrade in lighting performance, ensuring smoother gameplay and more realistic lighting effects that contribute to the game's chilling atmosphere.
[*] Anomalous Microwave Object
[img]{STEAM_CLAN_IMAGE}/42721145/af17c1a0e720c9130a36949f2df61e90ec2f41a8.png[/img]
[*] Camera Cover Item
[*] Steam/Mist now Damages Camera
[img]{STEAM_CLAN_IMAGE}/42721145/f25c1396209828a4ca1f9c335e9f2f04547aa183.gif[/img]
[*] Collectable Loonie Item
[*] Rewind (Restart Level) Added to Pause Menu
[*] Improvements to VHS Effects
[*] Improved Buoyancy Physics
[*] Improved Water Sound and Effects
[*] Added Rope Physics System
[*] New Rope Light Object
[*] Entity ARC-216 (Cloak Figure) now causes flashlight to flicker and turns it red when manifested
[*] Natural light sources are now incorporated into the light mechanics for all entities that are affected by or that affect lights.
[*] Endgame Procedural Mockup of Level 6
[u]Bug Fixes[/u]
[*] Fixed bug where balloon string wasn't swinging
[*] Fixed rendering of transparent object underwater
[*] Mangler Entity is red in death animation now
[*] Many more small bug fixes and quality improvements
[img]{STEAM_CLAN_IMAGE}/42721145/620a6d7aca13bf392564b26220c3bd53792bb6b7.png[/img]
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