0.5.1 Patch Notes

[h3]GAMEPLAY[/h3] [list] [*] All attributes values on characters and items have been recalculated and redistributed. As a result, players should feel a little stronger after acquiring some gear in the very first few levels. [*] Economy has been revisited to provide a better purchasing power early on. [*] [b]Trash Can of Holding[/b]'s storage items stash increased from 20 to 40 slots. [*] Merchants' sellable items stash increased from 8 to 16 slots. [*] [b]Evasive Leap[/b] cooldown reduced from 10 to 8 seconds. [*] Fighting [b]The Hoader[/b] boss should now feel more consistent. [*] Lone characters with the [i]'Fleeting'[/i] behaviour are now very resigned towards their impending fate and will no longer try to escape indefinitely. [*] Expeditions: Shrine event have been disabled due to a pending rework. [*] +Regeneration removed from Chitinous Shell's set bonus. [/list] [h3]USER INTERFACE[/h3] [list] [*] Revamped UI for deposit and merchants. [*] A new "Social" interface has been added to the game. [*] It is now possibile to view an active quest's details: extended description, objectives and rewards (similar to Expeditons) [/list] See the [url=https://store.steampowered.com/news/app/1274560/view/3097916025921357412][b]dedicated news[/b][/url] for more details. [img]{STEAM_CLAN_IMAGE}/37625018/c416a01fc9f89f8341d1e3ef8ec1678a943db983.png[/img] [url=https://www.instagram.com/quantum_sufficit/]Instagram[/url] [url=https://discord.gg/VMdsrGU]Discord[/url]