[h3]GAMEPLAY[/h3]
[list]
[*] All attributes values on characters and items have been recalculated and redistributed. As a result, players should feel a little stronger after acquiring some gear in the very first few levels.
[*] Economy has been revisited to provide a better purchasing power early on.
[*] [b]Trash Can of Holding[/b]'s storage items stash increased from 20 to 40 slots.
[*] Merchants' sellable items stash increased from 8 to 16 slots.
[*] [b]Evasive Leap[/b] cooldown reduced from 10 to 8 seconds.
[*] Fighting [b]The Hoader[/b] boss should now feel more consistent.
[*] Lone characters with the [i]'Fleeting'[/i] behaviour are now very resigned towards their impending fate and will no longer try to escape indefinitely.
[*] Expeditions: Shrine event have been disabled due to a pending rework.
[*] +Regeneration removed from Chitinous Shell's set bonus.
[/list]
[h3]USER INTERFACE[/h3]
[list]
[*] Revamped UI for deposit and merchants.
[*] A new "Social" interface has been added to the game.
[*] It is now possibile to view an active quest's details: extended description, objectives and rewards (similar to Expeditons)
[/list]
See the [url=https://store.steampowered.com/news/app/1274560/view/3097916025921357412][b]dedicated news[/b][/url] for more details.
[img]{STEAM_CLAN_IMAGE}/37625018/c416a01fc9f89f8341d1e3ef8ec1678a943db983.png[/img]
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