0.4.6 Adds More Fixes and Adjustments

DAVIGO: VR vs. PC

DAVIGO is a VR vs. PC physics-based battle game. Become the GIANT in VR or a small KNIGHT on PC and fight your friends in local or online matches. KNIGHTS play for free with DAVIGO KNIGHT'S PASS.

Hey folks! ❄️ [b]Update 0.4.6 is live! [/b]❄️ We wanted to get another updates out just in time for the weekend before Christmas. This one resolves a few more lingering bugs and quality of life issues, along with some improvements to the grappling beam handling. [u]What's changed:[/u] [list] [*] Fixed a bug that was causing the menu to show up blank [*] Reduced input latency on match start [*] Grappling beam no longer recharges when the knight is sliding [*] Improved grapple beam control. When arriving at the grapple beam's end point, the knight will now deflect off at an angle, with reduced momentum [*] Added support for left-handed pointer in menu [*] Controller voice chat toggle button remapped to "Right Stick Press" to avoid conflict with hammer swing [/list] We've updated a few button mappings for better PCVR support, including for Index controllers: [list] [*] Recenter on the top button on right controller [*] Pause on the top button on left controller [*] Button warp option is the bottom button on both controllers [/list] If you notice anything or need help, please check the [url=https://steamcommunity.com/app/1116540/discussions/0/4040355128967412636/]FAQ & Known Issues[/url] post. If you encounter an issue, please submit a [url=https://forms.gle/fprmah1JWaknSWcP6]Bug Report[/url]. Happy holidays!