0.4.9 Adds Smooth Turning, Balance Revisions and Additional Fixes!

Hey all! Another update after we took a bit of (much-needed) time off. Here's what's new: [list] [*] Added Smooth Turning as an option for Giant players, in addition to the previously added Snap Turning. [*] Giant Warp interaction is now a simple button press, rather than a pull interaction, to increase reliability. [*] Knight now has "invincibility frames" preventing them from being damaged by the Giant's Fissure and Shockwave attacks while dodging. [*] Knight hammer will no longer perform a block if the Knight attempted a parry and missed their timing. [*] Fixed issue where the Giant could unintentionally move their head during the match ready-up phase. [*] Fixed issue where the tutorial would not display the correct inputs for certain Giant actions. [*] Fixed issue where Knights were able to restore their health via an unintended developer exploit. [*] Developer mode supports lobbies with up to 64 Knights, again. [/list] ✌️