Update 0.4.11 is live!
This update focuses mostly on continuing to develop the Giant's grab and drag locomotion option, balancing out the slam attacks when using it, and adding a dedicated tutorial section. As well, we've hugely improved gamepad support in the menus, with the goal of making Davigo fully Steam Deck compatible.
What's changed
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[*] Added tutorial section for Giant [b]grab and drag locomotion[/b].
[*] Added tutorial section to allow users to select between Giant teleport and grab and drag locomotion (it can still be switched at any time via the Settings menu).
[*] When using Giant locomotion, shockwave and fissure attacks will temporarily damage the ground, preventing that location from being re-shockwaved or fissured for a short period of time.
[*] Extensively improved menu gamepad support.
[*] Fixed Riverguard tiny block shards from not dealing enough damage.
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Our current goals are to balance out the grab and drag locomotion to feel fun for both the Giant and the Knight, while continuing to add various quality-of-life features.
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