Parasite

This is a roguelike open-world sandbox survival horror set in a modern city. Play as an --redacted-- parasite, possess human hosts, exploit and evolve them to help you survive in a hostile world, all to find out your one true purpose.

Release
Steam
Parasite is a roguelike survival horror game about possession set in a modern-day setting. Currently in development, each session is set to be medium length (around 2-3 hours to complete). The game is fully completable to the end but needs GUI work, balancing and polish.

Current features include:
  • A whole generated modern-day city to explore and survive in.
  • A single story scenario that starts with the main protagonist alone, scared, and without any memories in a hostile human world.
  • Sandbox mode that allows you to play at your leisure (or rather, at your peril).
  • Possession mechanics that is crucial to the player's survival (see, you just die very fast without a host).
  • Robust host inventory, skills and knowledge system.
  • Player evolution unlocking new improvements and body features for the possessed hosts.
  • Building and improving habitats to rest and recuperate.
  • Separate difficulty settings for all key parts of the game that will be prompted organically during its course.
  • Event timeline investigation to piece together both what has happened before and what to do next.
  • A dangerous and proactive group of opponents that is tasked with finding and destroying threats to humanity (you).
  • NEW! The ability to have conversations with NPCs resulting in various benefits.

Parasite has been in sporadic development since 2016, with 2022 being the year I decided to devote my full attention to making it release-worthy on Steam. I'm quite proud of the way the game has evolved so far and I believe my original vision will finally be achieved.