v0.18 - Pickman's Model

Parasite

This is a roguelike open-world sandbox survival horror set in a modern city. Play as an --redacted-- parasite, possess human hosts, exploit and evolve them to help you survive in a hostile world, all to find out your one true purpose.

Last time I've said I wanted to start the work on the last major addition to the game before the release but before that I've decided to try out how's it going on the AI art scene. So after endless nights of prompting I present to you the art update. The ingame icons were not changed but I added a lot of art for ingame events, difficulty selection and improvements. While working on it I also decided to add images to most of the pedia articles to illustrate the points. And then I added the main menu background art just for the fun of it. This led me to notice the lack of decent fonts in the game so I added these as well. There are now more appropriate default fonts plus there is a font selector in the options menu. I continued tweaking the visuals until I think I got it right now so here it is. And after that was done, armed with the gajillion new art, I updated the store and library art as well. The woman on the cover is one of my two favorite images, I really dig how it turned out. Changes: [list] [*]All-new event, difficulty selection, pedia and improvements art [*]New ingame fonts and font selection in options [*]Lots of small UI tweaks with fonts and colors [*]Options do not need game restart now [*]You can now throw money for a single-use temporary paralysis cloud [/list] Fixes: [list] [*]Disabled keyboard HUD actions while any windows are open [/list]