ZomDay Anniversary ! Beta1.4 released!8 players game supported,two hand weapon system,new level and more!

ZomDay

As zombie crisis broke out around the world,you will play one of the warrior of S.E.A.T(Special Event Action Team)to fight against the zombies all over the world.ZomDay is a fast pace VR shooting game contains multi-player mod,exciting Boss fight,character perk and hardcore weapon system.

[b]First of all we must thank you for your support of ZomDay! It is everyone's love for ZomDay that will make this game perfect and give us more energy![/b]ːsteamhappyː Now we can be proud to announce : ------------------------------[h1][b]:peace:Happy ZomDay Anniversary!:peace:[/b][/h1] ------------------------------ [img]https://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/29977407/b1ee072c980a9ab1c70fa4b98f28788679276f00.jpg[/img] After reading the anniversary comics, let's take a look at what's in this update :) Over the past few months, the ZomDay team has massively upgraded the entire GamePlay and network system architecture and fixed a number of bugs. Thanks to these upgrades, this update will bring you many new features that players have been waiting for for a long time! [h1][b] 1. New feature: 8 players multiplay[/b][/h1] Thanks to the optimization of the gameplay framework, ZomDay will officially support 8 people online at the same time! The delay in shooting due to slow network or the problem of not being able to shoot the gun will not occur again. Call your teammates! But don't be too happy, the difficulty of the level will still increase dynamically with the increase of the number of people. Focusing on cooperation is the key to customs clearance.。 [h1][b]2.New feature:Room with access code,Room hoster name display,level difficulty information etc. [/b][/h1] [img]https://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/29977407/7aee0fa5250bec2e5ffa4caf810126fca7de5d14.jpg[/img] [img]https://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/29977407/6a32b3c3e2cc2f2e5c6b167aa96c20ea0eb936ff.jpg[/img] [h1][b] 3.New feature:Weapon recoil system upgrade[/b][/h1] The upgraded recoil system will accumulate the angle and offset caused by the recoil. [b][u] This means that the muzzle of an uncontrolled continuous shot will continue to jump, and the accuracy of the shot will be greatly reduced.[/u][/b] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/3c890dd82553f5218530201f1bc1195b933619ba.gif[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/d1962dd7393befed462d6339f4e3977c7a2b0f68.gif[/img] [h1][b]4.New feature:Two hand weapon system(Alpha)[/b][/h1] It's here! The new two hand weapon system! When the weapon enters dual-hold, the recoil of the muzzle and spread of the projectile will be significantly reduced. [h1]a.Use the "grip key" to align with the part of the weapon that can be grasped to enter the dual-hold mode. b.Press the "grasp key" again to exit the double-hold state c.The holding hand can't do anything until your release it.(press Grip key again) d.For OC, you must holding the Grip to keep holding. [/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/2284274cc1cc0278e49070cb82dd25e768d64eb3.gif[/img] Attention,the holding of rifle weapon is different from a pistom weapon: Rifle: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/99a26e0b8222ae5223ffebd820caede37adb7b11.gif[/img] Pistol: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/0a1e049f9506bd14e534a7efdb95534f701d4bd2.gif[/img] This feature is still being perfected, please give your opinion and help us improve it! [h1][b]5.Update: The calculation of melee attacks![/b][/h1] Melee weapons will continue to inflict damage as they swipe across the enemy's body. So all melee attacks are significantly more powerful. [h1][b]6.Optimize: Up to 20% to 30% improvement in rendering performance![/b][/h1] These optimizations will greatly enhance the player's smooth experience, especially when multiple people are online, and these features will support more enemies and players rendering on the same screen. [h1][b]7.Update: Physics hit reaction [/b][/h1] The dynamic response of the monster is more natural after being hit, and the monster model will no longer be overstretched when attacking zombies with a high speed machine gun. [h1][b]8.Update: Client grenade throwing bug fixed/Hand grenade throwing tips [/b][/h1] Benefit from architecture upgrades,[u]Client players in multiplayer mode will no longer have trouble throwing grenades.[/u]And new hand grenade throwing tips. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/060675e9f4b3b3c7cb161e073f81a1cdd12f3efc.gif[/img] [h1][b]9.Update: New challenge level 4 --- Disturbia [/b][/h1] Experience this new level of challenge! You will unlock a new weapon after passing this level! [h1][b]10.Update: New 10+ Achievements [/b][/h1] [h1][b]11.New Feature: Tracker mode(Alpha) [/b][/h1] Now ZomDay will have native Tracker support, you don't need to turn Tracker into Controller anymore! Easy to use custom devices such like PPGun. This is helpful for a large numbers of arcade shops using custom peripherals. This feature is still under development, and you should be aware of the following: a. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/d1858527d05b9fe75e742cda821b9fbe99fb671b.jpg[/img] Stay in the same state as above:One Controller,One Tracker b.There is a known Bug in SteamVR at present, which will result in invalid input of Tracker. To use Tracker, please switch the version of SteamVR to the version shown in the picture, and SteamVR will be re-installed after switching [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29977407/964e877106ba3c2ca94c4b7f99489578b111be08.jpg[/img] c.You still need to turn on the PPGun mode, otherwise this feature will not work d.If you still want to keep the Tracker as Controller, you don't need to make any changes。 e.Tracker will be your right hand, and the Controller will be your left hand. [h1][b]12.New Feature: KillingRank。 [/b][/h1] At the end of each wave, all players on the scene will now show their kill rankings. [img]https://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/29977407/10c72dfb5fd8415bd35f7d7fc2f507c7cbc0ddae.jpg[/img] [h1][b]13.Update:Remove all additional CameraShake from enemy projectile explosion [/b][/h1] [h1][b]14.Update: Some tips dot are added in the gun slot and grenade slot so that our player can find them easier. [/b][/h1] [h1][b]15.Update: A hand model for holding a weapon was added [/b][/h1] [h1][b]16.Update: Items purchased in the store will be generated closer to the player [/b][/h1] [h1][b]17.Optimize:UI performance [/b][/h1] Good hunting! Team INTOGAMES :peace: