Zelda-like Death's Door attracts 100,000 players in one week

Death's Door

Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.

Indie game Death's Door is enjoying a fine start to life. Developer Acid Nerve has revealed on Twitter that more than 100,000 players have played the eldritch Zelda-like in its first week.

We got a good look at the popular indie game during E3 earlier this year, with a release date reveal during Devolver's panel and a more in-depth look during a Day of the Devs stream. There, producer David Fenn explained that while the narrative makes the game unusual, the structure and scope of the gameplay is more recognisable, matching one of the developer's "oldest inspirations", The Legend of Zelda.

"Our background is in tight, 2D pixel-art action, and we've been careful to maintain the responsiveness of this," Fenn says. "The world is fully explorable and is entirely handcrafted. All of the characters and enemies you meet have memorable, twisted designs as well. Death's Door has plenty of high-octane action, but it's equally about discovering the secrets of its unique setting and unravelling this mysterious story."

Read the rest of the story...

RELATED LINKS:
Death's Door is a eldritch take on The Legend of Zelda out next month