Dandy Ace is an over the top action game that follows this fabulous magician seeking to combine and use his magical cards, fighting and looting his way to defeat the Green-Eyed Illusionist and free himself from a cursed mirror.
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Greetings Magicians,
This week we're going over the rest of the [b]Yellow Magic Cards[/b] available in Dandy Ace. These skills tend to be more utility focused providing Ace with personal shields, barriers, and a wide variety of crowd control options. Although damage isn’t a primary focus for these skills, they can still pack a punch! If you would like to read about the role Magic Cards play and the Yellow Magic Cards covered previously you can check out Part 1 [url=https://store.steampowered.com/news/app/1037130/view/3044967655736174481][b]HERE[/b][/url] as well as our [url=https://store.steampowered.com/news/app/1037130/view/2949254749587110922?snr=2_groupannouncements_detail_][b]Introduction to Magic Cards[/b][/url].
[h2][b]Decoy Ace[/b][/h2]
[code] [img]https://i.ibb.co/QQf8RDX/Decoy-Ace.png[/img]
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Two Aces are better than one! [b]Decoy Ace[/b] is a tricky Yellow Magic Card that allows Ace to conjure a decoy that confuses enemies. Enemies will attack the decoy and once destroyed it will explode. All nearby enemies will take damage and gain the [b]Fear[/b] condition for a short period of time. Feared enemies will stop attacking and run away from Ace. Decoy Ace adds [b]Death Fear[/b] to any card it is used to upgrade. Death Fear applies on hit with the upgraded skill and will cause the enemy to spread [b]Fear[/b] to nearby enemies on death.
[img]https://i.ibb.co/6H0sm07/Decoy-Ace-Gif.gif[/img]
[h2][b]Magician Overdrive[/b][/h2]
[code] [img]https://i.ibb.co/yFhZ3kZ/Magician-Overdrive.png[/img]
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[b]Magician Overdrive[/b] is a powerful invulnerability based Yellow Magic Card. On activation Ace will come to a stop, releasing a burst of magic around him dealing a small amount of damage to enemies and making himself [b]Invulnerable[/b] for a short period of time. After the initial explosion Ace will gain the bonus of [b]Overdrive[/b] doubling Ace's damage while also causing him to take double damage for a brief period. Upgrading a card with Magician Overdrive will add [b]Overdrive [/b]to that card.
[img]https://i.ibb.co/Swz22Gd/Magicians-Overdrive-Gif.gif[/img]
[h2][b]Scintillating Chains[/b][/h2]
[code] [img]https://i.ibb.co/CvbGYgp/Scintillating-Chains.png[/img]
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[b]Scintillating Chains[/b] are a ranged Yellow Magic Card. Ace throws out mystical chains that will teleport Ace to the projectile's location on skill reactivation. Upon teleporting Ace will cause an explosion dealing damage and applying [b]Bind[/b] to all nearby enemies. Binded enemies are unable to move but can still attack. Upgrading a card with Scintillating Chains adds [b]Death Bind[/b]. Enemies affected by Death Bind will spread [b]Bind[/b] to all nearby enemies on death.
[img]https://i.ibb.co/ncQwXjX/Scintillating-Chains-Gif.gif[/img]
[h2][b]Guardian Fairies[/b][/h2]
[code] [img]https://i.ibb.co/6nLG9gJ/Guardian-Fairies.png[/img]
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[b]Guardian Fairies[/b] are a shield oriented Yellow Magic Card. When activated Ace will summon three fairies to protect him. The [b]Bullet Ward[/b] bonus makes the fairies destroy any enemy projectiles they come in contact with. Any enemies that collide with the fairies will take damage and also gain the [b]Weakness[/b] condition. Weakness makes enemies to deal 30% less damage to Ace for a short period of time. Upgrading a card with Guardian Fairies will cause its attacks to apply [b]Weakness[/b] to enemies on hit.
[img]https://i.ibb.co/9ywzL81/Guardian-Fairies-Gif.gif[/img]
[h2][b]Event Horizon[/b][/h2]
[code] [img]https://i.ibb.co/Kj39xCG/Event-Horizon.png[/img]
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[b]Event Horizon[/b] is a ranged AOE Yellow Magic Card. When activated Ace will fire a projectile that spawns a wormhole. Any enemies caught within it take damage and gain the [b]Slow[/b] condition for a short period of time. Slow causes enemy attack and movement speeds to be reduced by 50%.
Upgrading a card with Event Horizon adds [b]Death Slow[/b] to the card. The upgraded skill applies Death Slow on hit and will cause affected enemies to spread [b]Slow[/b] to nearby enemies on death.
[img]https://i.ibb.co/Jk4dXZ9/Event-Horizon-Gif.gif[/img]
[h2][b]Cosmic Vortex[/b][/h2]
[code] [img]https://i.ibb.co/ZKVHc3j/Cosmic-Vortex.png[/img]
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[b]Cosmic Vortex[/b] is an AOE based Yellow Magic Card. When used, Ace will conjure a big cosmic vortex around him. While it remains active Ace is unable to move. All enemies caught within the vortex will take damage for as long as they remain within it. Upgrading a card with Cosmic Vortex adds [b]Mini Vortex[/b] to the skill. On activation a smaller Cosmic Vortex will spawn around Ace but without restricting his movement.
[img]https://i.ibb.co/YdH45Md/Cosmic-Vortex-Gif.gif[/img]
[h2][b]Vanish[/b][/h2]
[code] [img]https://i.ibb.co/x1hyjs5/Vanish.png[/img]
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[b]Vanish[/b] is a Yellow Magic Card that allows Ace to go invisible for a short period of time. When reactivated Ace will strike from the shadows dealing a significant amount of damage to the enemy he hits. Upgrading a card with Vanish will add [b]Invisibility[/b] to the skill. On skill activation, Ace will become invisible for a short period of time. Using any skill will cause Ace to come out of invisibility.
[img]https://i.ibb.co/Y7MLs36/Vanish-Gif.gif[/img]
[h2][b]Ace Hook[/b][/h2]
[code] [img]https://i.ibb.co/whM6w8j/Ace-Hook.png[/img]
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[b]Ace Hook[/b] is a ranged Yellow Magic Card. When used Ace will fire a hook projectile, if it collides with an enemy it will [b]Stun[/b] and [b]Pull[/b] them towards Ace. When used to upgrade any other card, Ace Hook adds [b]Death Stun[/b] to the upgraded skill. When an enemy affected by Death Stun dies, all nearby enemies are stunned briefly.
[img]https://i.ibb.co/LpjPcCg/Ace-Hook-Gif.gif[/img]
[h2][b]Consume Power[/b][/h2]
[code] [img]https://i.ibb.co/bzyVTwX/Consume-Power.png[/img]
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[b]Consume Power[/b] is an AOE based Yellow Magic Card. When activated, Ace will release a powerful burst around him dealing damage to nearby enemies. The skill also has an added bonus called [b]Consume Power[/b]. This makes the skill deal extra damage for every buff Ace has and removes from himself.
Upgrading a card with Consume Power adds [b]Power from Within[/b]. When Ace has any buff active, the upgraded skill will deal more damage.
[img]https://i.ibb.co/ZJPYJbn/Consume-Power-Gif.gif[/img]
[h2][b]Binding Chains[/b][/h2]
[code] [img]https://i.ibb.co/94DTGXS/Binding-Chains.png[/img]
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[b]Binding Chains[/b] is a ranged Yellow Magic Card. Ace will send out magical chains that will [b]Bind[/b] and damage any enemies hit. Bind stops enemies from moving for a short period of time. The upgrade effect will vary depending on the color of the card it is combined with. Combining Binding Chains with a Yellow or Blue Magic Card adds [b]Bind[/b] to the skill. Pink Magic Cards gain [b]Delusional Freedom[/b] which causes Binded enemies to take more damage from the upgraded skill.
[img]https://i.ibb.co/GvVr0fK/Binding-Chains-Gif.gif[/img]
Check out the free Dandy Ace demo and try many of these cards out yourself available on the [b][url=https://store.steampowered.com/app/1037130/Dandy_Ace/]Steam Page[/url][/b] prior to Dandy Ace’s Steam Launch on March 25th! The support we’ve been receiving from the community recently has been amazing to see and we can’t wait to get you all playing very soon. We have lots of exciting events and news coming up starting next week so be sure to follow us on all of our social media channels to stay informed and consider adding Dandy Ace to your Steam Wishlist if you haven’t already, it helps us a lot!
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