Dandy Ace is an over the top action game that follows this fabulous magician seeking to combine and use his magical cards, fighting and looting his way to defeat the Green-Eyed Illusionist and free himself from a cursed mirror.
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[h3][b]CENTRAL HALL[/b][/h3]
The [b]Central Hall[/b] is the next map in our map and enemy spotlight series. As the name might suggest, the Central Hall is located at the center of Lele’s Palace and can be entered through the Banquet Hall or Courtyard if you have the necessary gate keys to unlock the paths. This map is home to a variety of new challenging enemies for Ace to take on including the [b]Broom Maid[/b], [b]Candlestick Bombardier[/b], [b]Royal Rabbit[/b], [b]Twilight Phantom[/b], and [b]Multi-Shot Turret[/b]. Ace will also need to be careful navigating the Central Hall as it features Protective Totems and a different kind of environmental hazard, the [b]Furnace[/b].
[img]https://i.ibb.co/zVW8LhF/Central-Hall-Gif.gif[/img]
While making your way through the Central Hall you’ll be able to find two possible exits, one to [b]Axolangelo’s Atelier[/b] and the other to [b]Scissorella’s Garden[/b]. This allows you to decide which boss you want to face depending on the cards you have, better adapting your decision to each of their playstyles.
[h3]FURNACE[/h3]
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The Central Hall’s environmental hazard will surely heat things up in the midst of combat. The [b]Furnace[/b] requires Ace to step on the pressure plates found on the ground in the Central Hall to activate them. These plates can’t be activated by enemies. After a short delay, flames will erupt out of every vent in the hall damaging anything standing on top of them. The pressure plates will reset after a short period and can be activated by Ace again.
[img]https://i.ibb.co/QfFpXYG/Furnace-Gif.gif[/img]
[h3]CANDLESTICK BOMBARDIER[/h3]
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The [b]Candlestick Bombardier[/b] is an upgraded version of the Candlestick Bomber found in earlier maps. Similar to the Bomber’s [b]Blast[/b] offensive skill, the Candlestick Bombardier can cast [b]Cluster Blast[/b] underneath Ace’s location from range. After a short delay the area will explode dealing damage to Ace if he remains within it. Following the initial explosion, 4 smaller [b]Blasts[/b] will occur surrounding it in a cluster. Attempting to get close to the Candlestick Bombardier will cause it to [b]Teleport[/b] a good distance away from Ace before resuming its attacks.
[img]https://i.ibb.co/6rySp5t/Bombardier-Gif.gif[/img]
[h3]ROYAL RABBIT[/h3]
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An upgraded version of the Bunny Butler, the [b]Royal Rabbit[/b] relies on a lance as its weapon of choice instead of a giant fork. This enemy is much tougher than the Bunny Butler that Ace encounters in the Entrance Hall so don’t underestimate it! If Ace remains at range the Royal Rabbit will attempt to get in close enough to [b]Charge[/b] in Ace’s direction, damaging him on collision. The Royal Rabbit also has a melee attack at its disposal with [b]Thrust[/b] should Ace get too close.
[img]https://i.ibb.co/NSj6SC3/Royal-Rabbit-Gif.gif[/img]
[h3]BROOM MAID[/h3]
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The [b]Broom Maid[/b] works hard to keep the Central Hall clean and doesn’t take kindly to guests making a mess. [b]Flame Sweep[/b] is a mid-ranged two part attack that activates once the Broom Maid is within range of Ace. The Broom Maid will swing her broom in the direction of Ace leaving a trail of flames. This attack is performed twice in a row. The flames will disappear after a few seconds.
[img]https://i.ibb.co/vqRTqQX/Broom-Maid-Gif.gif[/img]
[h3]TWILIGHT PHANTOM[/h3]
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The [b]Twilight Phantom[/b] is the upgraded version of the Midnight Phantom. Armed with both a ranged and melee offensive skill, the Twilight Phantom will always be a threat. [b]Boomerang[/b] fires a projectile ring that returns to the Twilight Phantom once reaching its max range. Any enemies that it collides with will take damage. Getting too close will cause the Twilight Phantom to activate [b]Combo Slash[/b], swinging at Ace 3 times and moving in his direction quickly.
[img]https://i.ibb.co/FztPjr9/Twilight-Phantom-Gif.gif[/img]
[h3]Multi-Shot Turret[/h3]
The Central Hall has a different type of turret than those found in previous maps. The
[b]Multi-Shot Turret[/b] has 3 projectiles floating above it. Acting as the shotgun of turrets, the Multi-Shot Turret fires [b]Spread Shot[/b] towards Ace when within range. Spread Shot sends out 3 projectiles in a cone simultaneously, each dealing its own damage on successful hit. Ace will need to quickly maneuver between the multiple projectiles while fighting off enemies.
[img]https://i.ibb.co/hBpXM8R/Multi-Turret-Gif.gif[/img]
The Central Hall is currently available in the free demo during our [url=https://store.steampowered.com/news/app/1037130/view/3047216285005208414][b]Creators’ Preview Event[/b][/url] until February 1st. Head on over to the [url=https://store.steampowered.com/app/1037130/Dandy_Ace/][b]Dandy Ace Steam Page[/b][/url] to wishlist and play! Twitch Streamers can also try out our updated Twitch Mode that allows their chat to directly impact the game through votes in chat. We’d love to hear your feedback so join us on [url=https://discord.gg/EDby5gp]Discord[/url] or [url=https://twitter.com/DandyAceGame]tweet[/url] at us, we’re always looking to improve Dandy Ace as we approach launch early this year!
[b]Thank you to everyone that has added Dandy Ace to their Steam Wishlist, we really appreciate it <3[/b]
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