UPDATED! Embark on a new adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic PvP 3D battles--then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses and minions to defend your riches at all costs.
[img]https://i.imgur.com/UQvPkAt.png[/img]
[h1]Happy Holidays Everyone![/h1]
[img]https://i.imgur.com/GsmqBJC.png[/img]
[h1]Indie DB: Indie of the Year Competition[/h1]
Thank you all for voting in the IOTY competition for 2017. Labyrinth made it into the Top 100 again and in popularity rank hovered around 20-60 throughout the month. Popularity rank does not directly correspond to voting. That's a pretty solid performance, but perhaps not enough to get Labyrinth into the Top 5 awards. We'll have to wait and see.
A big thank you to Skybound and The Walking Dead which helped promote Labyrinth in the competition too!
[img]https://i.imgur.com/vZOdP7E.png[/img]
[h1]Development[/h1]
Like many people at this time of the year, we have been really busy trying to make as much progress as possible. It has only been a week and a half since the last progress report, but this is what we accomplished:
The art team worked on the Starfall world and Smithstone district map; made UVs and textures for Thieves Guild; worked on dialog art; baked gate pieces' textures; and worked on the Faydin model.
The design team designed initial and reward flows; created levelup rewards; assigned map tokens to rooms; fixed loadout UI; completed the Thief tutorials; created generic boss tutorial layout; created Beneath the Streets scene; developed Smithstone street concepts; Adolphus scene, Nexus art, Abandoned Mineshaft art pass; microtransaction analysis; and analytics spreadsheet optimization.
The engineering team completed Quests refactoring; completed zone end cinematic; worked on district/chapter select; added new quests; implemented District Selection; fixed overclocked bosses; plus, improved "new" indicator and added "new" and "surplus" card filters for Deck Builder.
[img]https://i.imgur.com/qqAFS4j.png[/img]
[h1]Steam Winter Sale[/h1]
The Labyrinth - Starter Pack is on sale for -25% during the Steam Winter Sale.
http://store.steampowered.com/app/641450/Labyrinth__Starter_Pack/
[img]https://i.imgur.com/jkvscQG.png[/img]
We will be taking a long overdue break next week to celebrate the holidays. So the next progress report may not come out until mid-January. [b]Happy New Year![/b]