Year End Progress

Labyrinth

UPDATED! Embark on a new adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic PvP 3D battles--then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses and minions to defend your riches at all costs.

[img]https://i.imgur.com/UQvPkAt.png[/img] [h1]Happy Holidays Everyone![/h1] [img]https://i.imgur.com/GsmqBJC.png[/img] [h1]Indie DB: Indie of the Year Competition[/h1] Thank you all for voting in the IOTY competition for 2017. Labyrinth made it into the Top 100 again and in popularity rank hovered around 20-60 throughout the month. Popularity rank does not directly correspond to voting. That's a pretty solid performance, but perhaps not enough to get Labyrinth into the Top 5 awards. We'll have to wait and see. A big thank you to Skybound and The Walking Dead which helped promote Labyrinth in the competition too! [img]https://i.imgur.com/vZOdP7E.png[/img] [h1]Development[/h1] Like many people at this time of the year, we have been really busy trying to make as much progress as possible. It has only been a week and a half since the last progress report, but this is what we accomplished: The art team worked on the Starfall world and Smithstone district map; made UVs and textures for Thieves Guild; worked on dialog art; baked gate pieces' textures; and worked on the Faydin model. The design team designed initial and reward flows; created levelup rewards; assigned map tokens to rooms; fixed loadout UI; completed the Thief tutorials; created generic boss tutorial layout; created Beneath the Streets scene; developed Smithstone street concepts; Adolphus scene, Nexus art, Abandoned Mineshaft art pass; microtransaction analysis; and analytics spreadsheet optimization. The engineering team completed Quests refactoring; completed zone end cinematic; worked on district/chapter select; added new quests; implemented District Selection; fixed overclocked bosses; plus, improved "new" indicator and added "new" and "surplus" card filters for Deck Builder. [img]https://i.imgur.com/qqAFS4j.png[/img] [h1]Steam Winter Sale[/h1] The Labyrinth - Starter Pack is on sale for -25% during the Steam Winter Sale. http://store.steampowered.com/app/641450/Labyrinth__Starter_Pack/ [img]https://i.imgur.com/jkvscQG.png[/img] We will be taking a long overdue break next week to celebrate the holidays. So the next progress report may not come out until mid-January. [b]Happy New Year![/b]