[h1]Gladiator's Revenge v0.71 changelog[/h1]
Ave Aspirants,
0.71 is here: a small bug-fixing patch!
[img]{STEAM_CLAN_IMAGE}/36402388/0da879dde9d11df4ccbf87a958d47c4fd05ed92a.gif[/img]
[h2]Bugfixes[/h2]
[list]
[*] Fixed an issue where players saw a debug backstory
[*] Fixed issue where you couldn't claim victory on Condemned after your target week has passed
[*] Fixed an issue where passing Baegar as Veteran Aspirant without defeating him would trigger victory condition
[*] Fixed an issue where you could roll Condemned and switch to a lower difficulty mode
[*] Fixed an issue where item rank-up rewards could fail
[*] Fixed incorrect sounds on bronze scale arms & leg armor
[*] Fixed an issue where windows would jump when navigating from options to start in the main menu.
[*] Resolved an issue allowing the pause menu to open during loading tips and the game to continue.
[*] Corrected a problem where the HUD did not automatically set gamepad icon keys.
[*] Adjusted the loading screen to prevent showing the key-formatting when using a gamepad.
[*] Fixed an issue where the music from credits would continue playing when closing it rapidly after opening
[*] Disabled trap movements during intro sequences to avoid navigation issues. Should be a step closer to fixing the issue of enemies waiting at their gates
[*] Fixed the "Hold loading screen until key pressed" option automatically re-checking itself
[*] Resolved the issue of being able to skip the loading screen before the continued message appeared
[*] Fixed the issue where ballistae did not deal damage anymore
[*] Fixed issue on Impatient Crowd 4 minutes. 'Crowd wants to go home' msg appeared at the start of the fight
[*] Fixed an issue with bribing which mixed up the Patron's favor being used + made the chance estimation more logical
[*] Balancing: Quelli Daka got a small damage buff
[*] Fixed Scollo upgrades scale issue (flickering)
[*] Fixed Veteran Aspirant subclass traits listed as 'nan'
[*] Probably missed a few!
[/list]
We who are about to die salute you,
Jordy