Fight & strategize your way through spectacles and arenas -- rise from lowly slave to Grand Champion and earn your freedom. Or... die trying. This Gladiator RPG Roguelite features in-depth career management and a unique physics simulated combat system. To those who are about to die, I salute you!
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It's already here - we bring you the [b]Champion's Journey Update[/b]! This update introduces massive new feature: Character Traits, and much more!
Check out this [b]overview video[/b] and get ready to unlock a whole new layer to the game.
[previewyoutube=vTeavEdxs40;full][/previewyoutube]
[h1]Early Access v0.6 - The Champion's Journey Update[/h1]
[h1]Full Changelog[/h1]
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[h1]MAJOR new content & features[/h1]
[h3][b]New: [/b]Character Traits[/h3]
[list]
[*] [b]New: over 50 random Character Traits[/b]
[*] Added in-run trait rewards (Gained by winning Elite Fights and Tournaments)
[*] Added Character Trait Overview panel
[*] Added a Character Trait Trophy system to track your completion progress
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[h3][b]New:[/b] Player Weight System[/h3]
[list]
[*] New Weight and Armor UI panel
[*] Added Player Weight system
[*] Added Light Weight class
[*] Added Heavy Weight class
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[h3][b]New: [/b]Bonus Skills[/h3]
[list]
[*] Added the concept of Bonus Skills: these allow you to go over 100 with any skill (all the way to 125)
[*] Added Base and Bonus skill overview panel
[*] [b]New:[/b] item Traits: several item traits that give various Bonus Skill modifiers
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[h3][b]New:[/b] Features and Content[/h3]
[list]
[*] [b]New feature: [/b] Timeline panel, shows upcoming rare events
[*] [b]Added new Map:[/b] The City Market
[*] [b]Added new Map:[/b] The City Slums
[*] [b]New feature: [/b] Ambushes (dialog event that sends you into combat defending against bandits)
[*] Added many map areas and alleys for Ambush
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[h1]MINOR (Content, features, balancing changes)
[/h1]
[list]
[*] Weapon ranges are now more accurate and based on in-game distance units. Used by the AI to determine the attack distance
[*] Rerolling your character is now more seamless
[*] Backstories can now be rerolled up to three times before losing any heirloom and/or invested gold
[*] Balanced the gold and fame rewards for Elite, Tournament and Grand Tournament fights
[*] Tournaments and Grand Tournaments now reward 3 favor to all patrons
[*] Added a new Uniqye Rarity: Items dropped by Elites and other 'one of a kind-items' are now marked as Unique
[*] A message will now pop-up when a run victory can be claimed
[*] [b]New[/b] item trait: Projectile (auto throw)
[*] [b]New[/b] item trait: Throwing Weapon (bonus damage when thrown)
[*] [b]New[/b] item: Throwing axes
[*] [b]New[/b] item: Sickle
[*] Pilum now remains in 1h Spear mode even without a shield
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[h1]Bugfixes[/h1]
[list]
[*] Potential fix on fights where the AI would spawn with the same uniform
[*] Fixed issue where the utility menu would disappear when cycling too quickly between the menus
[*] Fixed issues on several maps where you could get stuck or walk of the map
[*] Fixed issue where cheering during draft triggers an audience response in the chat
[*] Fixed issue on the War-event dialogue: shop prices are now updated correctly
[*] Fixed issue with auto repairing on the Blacksmith backstory
[*] Fixed issue where re-rolling matches would reset the healing price
[*] Fixed issue with audience favor on Grand Plaza and Terrantia City Center
[*] Fixed issue where multiple songs would play during the credits
[*] Overall improvements on the AI entering arena’s
[*] Several small bugfixes and QOL improvements
[*] Fixed various camera issues in third person with targets
[*] Fixed issue with gamepad controls (on certain maps)
[*] Many many many more!
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If you like what we're doing, please consider sharing this update and the game with your friends: we still rely on word of mouth more than anything.
[list]
[*] [url=https://www.youtube.com/channel/UCWNMvD_XLJ3unATX8O7aWJg]YOUTUBE[/url]
[*] [url=https://subscribe.jordylakiere.net/Newsletter]NEWSLETTER[/url]
[*] [url=http://discord.gg/8PEutcdwf5]DISCORD[/url]
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And as always -we who are about to die salute you,
Jordy