Champion's Journey: Preview #4! 1 day to release!

We Who Are About To Die

Fight & strategize your way through spectacles and arenas -- rise from lowly slave to Grand Champion and earn your freedom. Or... die trying. This Gladiator RPG Roguelite features in-depth career management and a unique physics simulated combat system. To those who are about to die, I salute you!

[h2]Ave Aspirants![/h2] With this last and final preview on the Champion's Journey Update, we want to reveal the new [b]Character Overview[/b], [b]Weight[/b] and [b]skill systems[/b], a new map and [b]reveal more character traits[/b]! [img]{STEAM_CLAN_IMAGE}/36402388/3ef9641e139a3518c258c17a0dda0dc1129cd4cc.png[/img] [h1]The Character Overview Panel[/h1] The Character Overview panel provides all the essential information about your character at a glance. You can access it in the Armory, the old shop panel can now tab between this and the shop itself. On this panel you can review your character's skills, along with active item modifiers, as well as see the active Character and Run Traits. In addition, the panel displays your current Health, Stamina, Stamina Regeneration, and Fame Multiplier. It also shows your Total Weight and provides a convenient overview of your Armor. [img]{STEAM_CLAN_IMAGE}/36402388/b4a9b38179e91155f5321f62f55db8be84695112.jpg[/img] [h1]Weight System[/h1] [b]Player weight[/b] has been overhauled. All items have a newly balanced weight stat (previously Stamina Regeneration), and your total weight drops you into a category: [b]Light, Medium, or Heavy.[/b] Light and Heavy come with specific advantages and disadvantages. When you are Light you gain movement buffs, while Heavy gives you debuffs. Heavy does give you stun bonuses, and of course, you will be wearing much more armor and better weapon/shield. These act as a threshold but within each class you get more and more of this buff/debuff, so going VERY light is still better than just barely light. [img]{STEAM_CLAN_IMAGE}/36402388/559708d151a85a5218f8369bb8497ee6d8598787.gif[/img] These weight classes give you a new choice to make: fight as a nimble and agile Aspirant, or go tank mode? You've now got a reason to take off certain pieces of armor, or take that smaller shield, even when in the late game. We've also introduced character traits that are influenced by your total weight or influence your weight, [i]it's all connected[/i]. [h1]Bonus Skill[/h1] Hand in hand with weight, traits, item traits and more is the new [b]Bonus Skill system[/b]. Your character overview panel shows your buffs at a glance, including a breakdown where they come from. In this example, I'm a Light weight class, and I'm wearing 2 sandals which give me Swift x2 [img]{STEAM_CLAN_IMAGE}/36402388/dd9f104abb6f134360a22731ac4e4ff5f028a06d.png[/img] Some bonus skill can be negative too, and skills can now also go to 125 (but only via Bonus Skill) With all these new mechanics, building a character has more depth than ever. [h2]A new arena: City Market![/h2] [img]{STEAM_CLAN_IMAGE}/36402388/c46d91f7ae45563aa31802c0443ff42dfc40370e.gif[/img] Welcome to the grand opening of a new arena in the heart of the Inner City! Located just next to the Grand Plaza, the City Market Arena offers a gathering spot for Terantians to witness thrilling battles and engage in lively market exchanges. [img]{STEAM_CLAN_IMAGE}/36402388/4a6586873a10583af61202b4dd73d04ee709db20.png[/img] [h1]Preview #4 Trait Reveals![/h1] [img]{STEAM_CLAN_IMAGE}/36402388/38ce099d3181dce849ce387e374d2eb4239d546d.jpg[/img] Let's have a look at another Major Positive, Neutral and Negative Character Trait! [h2]Brute Strength[/h2] [img]{STEAM_CLAN_IMAGE}/36402388/dd31e43808b715c5c493931b68312af7e5b005cf.jpg[/img] It takes brutish strength to destroy's enemy's weapons and armor! You get [b]+50% Durability damage [/b]when you are in the [b]Light [/b]or [b]Medium [/b]weight category, and a very tangible [b]+100% Durability damage[/b] when in the [b]Heavy[/b] weight category. A good synergy is using an axe with bonus damage vs shields along with Brute Strength, and just smash right through shields instead of around them. [h2]Villain[/h2] [img]{STEAM_CLAN_IMAGE}/36402388/263d7136400bdc1cf6f8f836583c9b3886fbb655.jpg[/img] You thrive on the disdain of the crowd! Gain a [b]damage multiplier[/b] equal to your negative Fame Multiplier (up to +50% damage). Remember that some armor and items influence your Fame Multiplier in a negative way, and so does hitting team mates... Get ready to embrace your inner demon and aim for the highest negative Fame Multiplier possible! [h2]Peg Leg[/h2] [img]{STEAM_CLAN_IMAGE}/36402388/b3470051b39587cf2113e03fc2919c74c6bf1431.jpg[/img] You are missing a right leg. Your right leg is permanently replaced by a Peg Leg (item) -20 Bonus Movement Skill and you cannot dash! Maybe later on we could add different types of peg legs you can swap out, what do you think? We haven't revealed a ton of traits, in the mean time there's already well [b]over 50[/b]. Ultimately it's up to you to discover them in-game. The Traits get discovered as you play with them in a trait overview panel, and we've also added a little trophy icon that shows up when you [b]win [/b]with that trait active: for the completionist, you have your work cut out! In general, traits have been an amazing way to tie all the game's systems together or let them come forward in a more understandable way. [h2]Release?!?![/h2] That's it for the previews of the Champion's Journey! Let us know what you think! I'm happy to say, the Champion's Journey update is dropping [b]tomorrow, September 16th 2024[/b] along with a new [b]Overview Video[/b], if all goes well!! We've been excited to get the character traits out there for a long time now - [i]HYPE[/i] Want to [b]stay up to date[/b] on the game and studio's development? [list] [*] [url=http://discord.gg/8PEutcdwf5]DISCORD[/url] [*] [url=https://www.youtube.com/channel/UCWNMvD_XLJ3unATX8O7aWJg]YOUTUBE[/url] [*] [url=https://subscribe.jordylakiere.net/Newsletter]NEWSLETTER[/url] [/list] As always, We who are about to die salute you! Jordy Lakiere