Worldless is a stylised 2D platformer with a unique, active, turn-based combat system, and a mind-bending interpretative narrative. Players embark on a journey of self-growth and understanding, pushing the limits of their nature in a newly born and abstract universe.
Space explorers! We hope you've had a great start of the year and have been enjoying [b]Worldless[/b] so far! We've been reading your feedback and been working our way through many bug reports. Today's patch includes additional tips and context for HP locations in-game and in-game abilities. Additionally we've also squashed lots of bugs, crashes and softlocks. You can read the full list below:
[h3]Game Improvements[/h3]
[list]
[*] Guard Impact Skilltree video updated to make it easier to understand.
[*] Several value tweaking on enemies to decrease a bit the difficulty
[*] Some SkillTree texts updated to explain better some skills.
[*] Adjusted some colliders on pink/purple area to improve movement.
[*] Seal charged FX texture resolution increased.
[*] Added a new HP hint on map to make it easier to find them all.
[*] LUCA should not show HP bar now.
[/list]
[h3]Bug & Crash Fixes[/h3]
[list]
[*] Fixed error where Demon was crashing after losing against it and then reloading the game.
[*] Fixed minor issue with enemy blocks patterns.
[*] Fixed hang if you dash right after entering an air boost in green area.
[*] Fixed hang after sonaring HP improvement items from bellow.
[*] Fixed some vegetations wrong orientation.
[*] Fixed thunders in grey area sometimes not working properly on PS4/Switch.
[*] Fixed Guard Impact and Assimilation problem where it was possible to use it without unlocking/chargin it.
[*] Fixed softlock when quitting the game after rain starts again but before gaining the second character control in pink/purple area.
[*] Fixed Summum sonar not appearing sometimes.
[*] Fixed Lightning Nightmare phase2 to phase3 not happening sometimes.
[*] Fixed Lightning Nightamare using the wrong appear animation when fighting it for the first time.
[*] Fixed Summum phase 02 laser launched from the eye, not the hand.
[*] Fixed Ice not appearing on skilltree under certain conditions.
[*] Fixed bug on yellow area timed door if you ran really far from the door.
[*] Fixed collision problem next to 3 locked doors on yellow area which allowed players to go through a wall and get permanently stuck, forcing to restart the entire save.
[*] Added a patch to add ice magic to skill tree if detected a player who had no ice magic (due to another but) and couldn't unlock it anymore.
[*] Minor fix on DarkPaladin phase change.
[*] Fixed crash when using Glance of Tomorrow on the Holy Bat for Xbox players.
[*] Fixed a very unusual random hang when entering a combat for Switch players.
[/list]
Thank you to everyone who has been sharing their feedback and bugs with us and we kindly ask you to continue reporting them to us on [url=https://steamcommunity.com/app/1898500/discussions/]Steam[/url] & [url=https://discord.gg/coatsink]Discord[/url].
https://store.steampowered.com/app/1898500/Worldless/