You are a new recruit aboard a trade ship, set to make a standard route. However, things go wrong and the ship gets lost in space. You will need to build rep with your crewmates, make hard decisions, and avoid organized gangs operating in space in order for you and your crewmates to get through this.
Hello everyone.
First of all, thanks to everyone who's already tried out Pegasus: Broken Wings that came out back in September. It's been interesting hearing what you thought of it. Some seemed to love it, while others thought it was worse than the first part, which is understandable.
I wanted to make this update to announce a couple of projects I've got in the works. As you've seen already in Pegasus: Broken Wings, I've been making use of Daz3D software to make some 3D scene images in the game. I decided to go full on with this to make some visual novels in Renpy software. It's something I wanted to try since last year but decided to finish Pegasus sequel first.
At the moment, I have two visual novel projects lined up.
The first one is a psychological thriller. Five people wake up in a dark room of a strange abandoned building and try to figure out who put them there and why. This one is going to be fairly short in length - about 1 - 2 hours, so a bit like the length of a movie. I've been planning the story of this game since the start of the year, so been putting it all together in Daz3D and Renpy over the past 2-3 months and it's nearing the end of development. If all goes well, I should be able to release it closer to the end of the year. There will be further updates on it.
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The second project is only in the early stages so far, but will go full steam ahead once the above psychological thriller is fully done. This second project will take place in the Snares of Ruin universe and will involve two of the leading characters - Hank and Gwen. The two have been sent on a mission in an exotic country, but while there, they can have as much fun as they want - visit the beaches, swim in the pool, look around the old town areas, and so on. This one will be relatively light-hearted and will focus quite strongly on romance with Gwen (seeing that she's been quite the fan favourite). Once there's more on this project, I'll post some updates too.
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Thank you for reading till the end and all of the support. It's much appreciated! I hope the new direction my projects are taking will not disappoint (but I will surely be reading all the feedback).