Weekly Patch 3: God Mode Levels

[img]{STEAM_CLAN_IMAGE}/45022620/5a75ea4377ca74261b1c426c04e19f61a9794ea3.png[/img] [h1]God Mode Levels[/h1] All the difficulty levels are now present in game, 10 in total. In future updates I will make those levels unlockable. [h1]More QOLs[/h1] I fixed some annoying bugs here and there so the experience should be a bit better. [h1]Changes[/h1] [list] [*] [FIX]: 3rd quest gods are no longer included in the shop. [*] [FIX]: Fixed "Mind Break" description. [*] [FIX]: Fixed "Obsidian Sentinel"'s warrior card rarity, starter -> uncommon. [*] [FIX]: "Digging Rat"'s warrior effect now consumes momentum stacks. [*] [FIX]: Fixed an issue where the "Discovery order" sorting wasn't working in the card collection UI. [*] [FIX]: Fixed an issue where it's possible to click on background buttons in the shop. [*] [FIX]: The "Disabled" status effect is now capped at 1. [*] [GAMEPLAY]: The shop no longer shows the same skills all the time. Now it's 5 random non-starter skills + 1 shop only skill. [*] [GAMEPLAY]: "Night Lurker" now has a unique behaviour in battle. [*] [GAMEPLAY]: "Venom Blade" now has a unique behaviour in battle. [*] [GAMEPLAY]: Added god mode level "All monsters deal +2 damage". [*] [GAMEPLAY]: Added god mode level "All bosses deal +3 damage". [*] [GAMEPLAY]: Added god mode level "All gods deal +5 damage". [*] [GAMEPLAY]: Added god mode level "Heal 75% between quests instead of 100%". [*] [GAMEPLAY]: Added god mode level "Start the run with 10% less HP". [*] [GAMEPLAY]: Added god mode level "The shop costs 20% more". [*] [GAMEPLAY]: Added god mode level "Fusion is no longer possible". [*] [QOL]: Hovering on the god mode level UI box during the run shows the details of all the applicable god mode levels. [/list]