Weekly Dev Log for February 5th, 2024

Tower Unite

PLAY, CREATE, PARTY! Tower Unite is a community-based virtual world party game with online games, entertainment, activities, and absolutely NO microtransactions.

Hello everyone, and welcome to the Weekly Dev Log for February 5th, 2024, detailing all the changes that have happened since January 29th, 2024. [b][i]Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.[/i][/b] [h2]February 2024 Condo Contest (Kitchen)[/h2] [img]{STEAM_CLAN_IMAGE}/11783817/508d65d81299e586e03831e1f310a220b7780131.jpg[/img] Hey everyone! The theme of this month’s contest is Kitchen! Make or decorate a kitchen! The submission should be something that was made after the contest was announced. [b]Your submission can be a regular Condo or a Workshop Game World Map.[/b] The submission period ends on February 21st, 2024 at 11:59 PM. Be sure to look at the prizes and follow the rules [url=https://forums.pixeltailgames.com/t/february-2024-condo-contest-kitchen/49637]here[/url]! [h2]February 2024 Dev Update[/h2] [img]{STEAM_CLAN_IMAGE}/11783817/3a4c1d9fcdde22db05f8afc360445c9fbceec88f.png[/img] Earlier today, we released our Developer Update for February 2024. In this post, we thank everyone who supported us via the Supporter Pack and our Patreon, as well as a few ideas for items for the Patrons and supporters. We also gave a quick update on our progress. You can check out our developer update [url=https://forums.pixeltailgames.com/t/february-2024-dev-update/49743]here[/url]. [h2]Workshop Game World Map SDK Progress[/h2] [b]macdguy[/b] continued working on the Workshop Map SDK, fixing a ton of tiny bugs. He also added a Game Type switcher, which will set up the map to use the appropriate game type (such as Arena or CTF). [b]Johanna[/b] continued working on the course pieces for the Minigolf SDK. [h3]Minigolf SDK: Ramp Pieces WIP[/h3] Ramp pieces can be snapped together like other Minigolf course pieces, and have various settings to configure (steepness, walls, wall height, etc). [img]{STEAM_CLAN_IMAGE}/11783817/c7a46712170214c06469b5c069ecc96e2349306d.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/4a0dea3f4184d7abf4963e11dcd0089008319de0.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/d57b78df06615c11b2aa3b463c160151f57f9d0c.png[/img] Various shapes and designs can be made with the ramps. [img]{STEAM_CLAN_IMAGE}/11783817/cf94684c5938c3dadd336c60d8269c2af9af20fb.png[/img] A random course design using all of the modular pieces snapped together, using the ramps, corners, flats. [img]{STEAM_CLAN_IMAGE}/11783817/aed7b80179f119c7ed9fc86896f5c3dd37d52bdb.png[/img] Various corner pieces. [img]{STEAM_CLAN_IMAGE}/11783817/1de7e5cc64777f56a868975308ac1147dedbd455.png[/img] [h2]Miscellany[/h2] [b]Johanna[/b] worked on Minigolf: Nostalgia, getting it ready for release, and also worked a bit on Bumper Cars. [b]Joshua[/b] continued working on the new Workshop Skeleton. [b]Lifeless[/b] continued working on Minigolf: Haven and Ball Race: Eruption. [b]macdguy[/b] setup the achievements and leaderboards for Minigolf: Haven. He also worked on the Dedicated Condos, added a fullscreen mode to Media Players, and added a Health Bar to Virus. [b]Madmijk[/b] made some sounds for the retro guitar. [b]Nuclearxpotato[/b] worked on new items and models. [b]Sketchman[/b] continued working on the engine upgrade and CPU optimizations. He also helped work on the Dedicated Condos, and made the achievement icons for Minigolf: Haven. [b]Wheezwer[/b] worked on logos for the new weekend events, made the February calendar, and made some concepts for Minigolf course signs. [b]Will[/b] worked on music for Ball Race: Eruption. [h3]Minigolf: Haven Achievement Icons[/h3] [img]{STEAM_CLAN_IMAGE}/11783817/ad055027f1f7a8445c8f2c54603a41cbdba28e97.png[/img] [h3]Virus Health Bar[/h3] [img]{STEAM_CLAN_IMAGE}/11783817/cf088734c4e9524a9cc965ffc0bb1bcbb086d26d.png[/img] [h3]Fullscreen Media Player[/h3] [img]{STEAM_CLAN_IMAGE}/11783817/1b092714f9efe9579b0b2d4ab67c7879adc2825c.png[/img] [h2]Wrap It Up[/h2] That about covers everything that happened since January 29th, 2024 at PixelTail Games. --- [b]Join our Discord for development updates and community fun![/b] [url=https://discord.gg/pixeltail]https://discord.gg/pixeltail[/url] We love awesome people like you! [b]Follow our developments on our Trello in near real-time:[/b] [url=https://trello.com/b/6BwRMiPw/tower-unite-roadmap]https://trello.com/b/6BwRMiPw/tower-unite-roadmap[/url] [b]Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week![/b] [url=https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs]https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs[/url] [b]Please report bugs & submit suggestions on our forums. We're active everyday & here to help.[/b] For bug reports: [url=https://forums.pixeltailgames.com/c/bug-report/18]https://forums.pixeltailgames.com/c/bug-report/18[/url] For suggestions: [url=https://forums.pixeltailgames.com/c/suggestions/7]https://forums.pixeltailgames.com/c/suggestions/7[/url] <3 PixelTail Games